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1 // fg_os_osgviewer.cxx -- common functions for fg_os interface
2 // implemented as an osgViewer
3 //
4 // Copyright (C) 2007  Tim Moore timoore@redhat.com
5 // Copyright (C) 2007 Mathias Froehlich 
6 //
7 // This program is free software; you can redistribute it and/or
8 // modify it under the terms of the GNU General Public License as
9 // published by the Free Software Foundation; either version 2 of the
10 // License, or (at your option) any later version.
11 //
12 // This program is distributed in the hope that it will be useful, but
13 // WITHOUT ANY WARRANTY; without even the implied warranty of
14 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
15 // General Public License for more details.
16 //
17 // You should have received a copy of the GNU General Public License
18 // along with this program; if not, write to the Free Software
19 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA  02110-1301, USA.
20
21 #ifdef HAVE_CONFIG_H
22 #include <config.h>
23 #endif
24
25 #include <algorithm>
26 #include <iostream>
27 #include <sstream>
28 #include <string>
29
30 #include <stdlib.h>
31
32 // Boost
33 #include <boost/algorithm/string/case_conv.hpp>
34 #include <boost/foreach.hpp>
35
36 #include <simgear/compiler.h>
37 #include <simgear/structure/exception.hxx>
38 #include <simgear/debug/logstream.hxx>
39 #include <simgear/props/props_io.hxx>
40
41 #include <osg/Camera>
42 #include <osg/GraphicsContext>
43 #include <osg/Group>
44 #include <osg/Matrixd>
45 #include <osg/Viewport>
46 #include <osg/Version>
47 #include <osg/Notify>
48 #include <osg/View>
49 #include <osgViewer/ViewerEventHandlers>
50 #include <osgViewer/Viewer>
51 #include <osgViewer/GraphicsWindow>
52
53 #include <Scenery/scenery.hxx>
54 #include <Main/fg_os.hxx>
55 #include <Main/fg_props.hxx>
56 #include <Main/util.hxx>
57 #include <Main/globals.hxx>
58 #include "renderer.hxx"
59 #include "CameraGroup.hxx"
60 #include "FGEventHandler.hxx"
61 #include "WindowBuilder.hxx"
62 #include "WindowSystemAdapter.hxx"
63
64 // Static linking of OSG needs special macros
65 #ifdef OSG_LIBRARY_STATIC
66 #include <osgDB/Registry>
67 USE_GRAPHICSWINDOW();
68 // Image formats
69 USE_OSGPLUGIN(bmp);
70 USE_OSGPLUGIN(dds);
71 USE_OSGPLUGIN(hdr);
72 USE_OSGPLUGIN(pic);
73 USE_OSGPLUGIN(pnm);
74 USE_OSGPLUGIN(rgb);
75 USE_OSGPLUGIN(tga);
76 #ifdef OSG_JPEG_ENABLED
77   USE_OSGPLUGIN(jpeg);
78 #endif
79 #ifdef OSG_PNG_ENABLED
80   USE_OSGPLUGIN(png);
81 #endif
82 #ifdef OSG_TIFF_ENABLED
83   USE_OSGPLUGIN(tiff);
84 #endif
85 // Model formats
86 USE_OSGPLUGIN(3ds);
87 USE_OSGPLUGIN(ac);
88 USE_OSGPLUGIN(ive);
89 USE_OSGPLUGIN(osg);
90 USE_OSGPLUGIN(txf);
91 #endif
92
93 // fg_os implementation using OpenSceneGraph's osgViewer::Viewer class
94 // to create the graphics window and run the event/update/render loop.
95
96 //
97 // fg_os implementation
98 //
99
100 using namespace std;    
101 using namespace flightgear;
102 using namespace osg;
103
104 static osg::ref_ptr<osgViewer::Viewer> viewer;
105 static osg::ref_ptr<osg::Camera> mainCamera;
106
107 static void setStereoMode( const char * mode )
108 {
109     DisplaySettings::StereoMode stereoMode = DisplaySettings::QUAD_BUFFER;
110     bool stereoOn = true;
111
112     if (strcmp(mode,"QUAD_BUFFER")==0)
113     {
114         stereoMode = DisplaySettings::QUAD_BUFFER;
115     }
116     else if (strcmp(mode,"ANAGLYPHIC")==0)
117     {
118         stereoMode = DisplaySettings::ANAGLYPHIC;
119     }
120     else if (strcmp(mode,"HORIZONTAL_SPLIT")==0)
121     {
122         stereoMode = DisplaySettings::HORIZONTAL_SPLIT;
123     }
124     else if (strcmp(mode,"VERTICAL_SPLIT")==0)
125     {
126         stereoMode = DisplaySettings::VERTICAL_SPLIT;
127     }
128     else if (strcmp(mode,"LEFT_EYE")==0)
129     {
130         stereoMode = DisplaySettings::LEFT_EYE;
131     }
132     else if (strcmp(mode,"RIGHT_EYE")==0)
133     {
134         stereoMode = DisplaySettings::RIGHT_EYE;
135     }
136     else if (strcmp(mode,"HORIZONTAL_INTERLACE")==0)
137     {
138         stereoMode = DisplaySettings::HORIZONTAL_INTERLACE;
139     }
140     else if (strcmp(mode,"VERTICAL_INTERLACE")==0)
141     {
142         stereoMode = DisplaySettings::VERTICAL_INTERLACE;
143     }
144     else if (strcmp(mode,"CHECKERBOARD")==0)
145     {
146         stereoMode = DisplaySettings::CHECKERBOARD;
147     } else {
148         stereoOn = false; 
149     }
150     DisplaySettings::instance()->setStereo( stereoOn );
151     DisplaySettings::instance()->setStereoMode( stereoMode );
152 }
153
154 static const char * getStereoMode()
155 {
156     DisplaySettings::StereoMode stereoMode = DisplaySettings::instance()->getStereoMode();
157     bool stereoOn = DisplaySettings::instance()->getStereo();
158     if( !stereoOn ) return "OFF";
159     if( stereoMode == DisplaySettings::QUAD_BUFFER ) {
160         return "QUAD_BUFFER";
161     } else if( stereoMode == DisplaySettings::ANAGLYPHIC ) {
162         return "ANAGLYPHIC";
163     } else if( stereoMode == DisplaySettings::HORIZONTAL_SPLIT ) {
164         return "HORIZONTAL_SPLIT";
165     } else if( stereoMode == DisplaySettings::VERTICAL_SPLIT ) {
166         return "VERTICAL_SPLIT";
167     } else if( stereoMode == DisplaySettings::LEFT_EYE ) {
168         return "LEFT_EYE";
169     } else if( stereoMode == DisplaySettings::RIGHT_EYE ) {
170         return "RIGHT_EYE";
171     } else if( stereoMode == DisplaySettings::HORIZONTAL_INTERLACE ) {
172         return "HORIZONTAL_INTERLACE";
173     } else if( stereoMode == DisplaySettings::VERTICAL_INTERLACE ) {
174         return "VERTICAL_INTERLACE";
175     } else if( stereoMode == DisplaySettings::CHECKERBOARD ) {
176         return "CHECKERBOARD";
177     } 
178     return "OFF";
179 }
180
181 /**
182  * merge OSG output into our logging system, so it gets recorded to file,
183  * and so we can display a GUI console with renderer issues, especially
184  * shader compilation warnings and errors.
185  */
186 class NotifyLogger : public osg::NotifyHandler
187 {
188 public:
189   // note this callback will be invoked by OSG from multiple threads.
190   // fortunately our Simgear logging implementation already handles
191   // that internally, so we simply pass the message on.
192   virtual void notify(osg::NotifySeverity severity, const char *message)
193   {
194     SG_LOG(SG_GL, translateSeverity(severity), message);
195
196     // Detect whether a osg::Reference derived object is deleted with a non-zero
197     // reference count. In this case trigger a segfault to get a stack trace.
198     if( strstr(message, "the final reference count was") )
199     {
200
201       int* trigger_segfault = 0;
202       *trigger_segfault = 0;
203     }
204   }
205   
206 private:
207   sgDebugPriority translateSeverity(osg::NotifySeverity severity)
208   {
209     switch (severity) {
210       case osg::ALWAYS:
211       case osg::FATAL:  return SG_ALERT;
212       case osg::WARN:   return SG_WARN;
213       case osg::NOTICE:
214       case osg::INFO:   return SG_INFO;
215       case osg::DEBUG_FP:
216       case osg::DEBUG_INFO: return SG_DEBUG;
217       default: return SG_ALERT;
218     }
219   }
220 };
221
222 class NotifyLevelListener : public SGPropertyChangeListener
223 {
224 public:
225     void valueChanged(SGPropertyNode* node)
226     {
227         osg::NotifySeverity severity = osg::WARN;
228         string val = boost::to_lower_copy(string(node->getStringValue()));
229         
230         if (val == "fatal") {
231             severity = osg::FATAL;
232         } else if (val == "warn") {
233             severity = osg::WARN;
234         } else if (val == "notice") {
235             severity = osg::NOTICE;
236         } else if (val == "info") {
237             severity = osg::INFO;
238         } else if ((val == "debug") || (val == "debug-info")) {
239             severity = osg::DEBUG_INFO;
240         }
241         
242         osg::setNotifyLevel(severity);
243     }
244 };
245
246 void updateOSGNotifyLevel()
247 {
248    }
249
250 void fgOSOpenWindow(bool stencil)
251 {
252     osg::setNotifyHandler(new NotifyLogger);
253     
254     SGPropertyNode* osgLevel = fgGetNode("/sim/rendering/osg-notify-level", true);
255     osgLevel->addChangeListener(new NotifyLevelListener, true);
256     
257     viewer = new osgViewer::Viewer;
258     viewer->setDatabasePager(FGScenery::getPagerSingleton());
259     CameraGroup* cameraGroup = 0;
260     std::string mode;
261     mode = fgGetString("/sim/rendering/multithreading-mode", "SingleThreaded");
262     if (mode == "AutomaticSelection")
263       viewer->setThreadingModel(osgViewer::Viewer::AutomaticSelection);
264     else if (mode == "CullDrawThreadPerContext")
265       viewer->setThreadingModel(osgViewer::Viewer::CullDrawThreadPerContext);
266     else if (mode == "DrawThreadPerContext")
267       viewer->setThreadingModel(osgViewer::Viewer::DrawThreadPerContext);
268     else if (mode == "CullThreadPerCameraDrawThreadPerContext")
269       viewer->setThreadingModel(osgViewer::Viewer::CullThreadPerCameraDrawThreadPerContext);
270     else
271       viewer->setThreadingModel(osgViewer::Viewer::SingleThreaded);
272     WindowBuilder::initWindowBuilder(stencil);
273     WindowBuilder *windowBuilder = WindowBuilder::getWindowBuilder();
274
275     // Look for windows, camera groups, and the old syntax of
276     // top-level cameras
277     SGPropertyNode* renderingNode = fgGetNode("/sim/rendering");
278     SGPropertyNode* cgroupNode = renderingNode->getNode("camera-group", true);
279     bool oldSyntax = !cgroupNode->hasChild("camera");
280     if (oldSyntax) {
281         for (int i = 0; i < renderingNode->nChildren(); ++i) {
282             SGPropertyNode* propNode = renderingNode->getChild(i);
283             const char* propName = propNode->getName();
284             if (!strcmp(propName, "window") || !strcmp(propName, "camera")) {
285                 SGPropertyNode* copiedNode
286                     = cgroupNode->getNode(propName, propNode->getIndex(), true);
287                 copyProperties(propNode, copiedNode);
288             }
289         }
290         vector<SGPropertyNode_ptr> cameras = cgroupNode->getChildren("camera");
291         SGPropertyNode* masterCamera = 0;
292         BOOST_FOREACH(SGPropertyNode_ptr& camera, cameras) {
293             if (camera->getDoubleValue("shear-x", 0.0) == 0.0
294                 && camera->getDoubleValue("shear-y", 0.0) == 0.0) {
295                 masterCamera = camera.ptr();
296                 break;
297             }
298         }
299         if (!masterCamera) {
300             masterCamera = cgroupNode->getChild("camera", cameras.size(), true);
301             setValue(masterCamera->getNode("window/name", true),
302                      windowBuilder->getDefaultWindowName());
303         }
304         SGPropertyNode* nameNode = masterCamera->getNode("window/name");
305         if (nameNode)
306             setValue(cgroupNode->getNode("gui/window/name", true),
307                      nameNode->getStringValue());
308     }
309     cameraGroup = CameraGroup::buildCameraGroup(viewer.get(), cgroupNode);
310     Camera* guiCamera = getGUICamera(cameraGroup);
311     if (guiCamera) {
312         Viewport* guiViewport = guiCamera->getViewport();
313         fgSetInt("/sim/startup/xsize", guiViewport->width());
314         fgSetInt("/sim/startup/ysize", guiViewport->height());
315     }
316     FGEventHandler* manipulator = globals->get_renderer()->getEventHandler();
317     WindowSystemAdapter* wsa = WindowSystemAdapter::getWSA();
318     if (wsa->windows.size() != 1) {
319         manipulator->setResizable(false);
320     }
321     viewer->getCamera()->setProjectionResizePolicy(osg::Camera::FIXED);
322     viewer->addEventHandler(manipulator);
323     // Let FG handle the escape key with a confirmation
324     viewer->setKeyEventSetsDone(0);
325     // The viewer won't start without some root.
326     viewer->setSceneData(new osg::Group);
327     globals->get_renderer()->setViewer(viewer.get());
328     CameraGroup::setDefault(cameraGroup);
329
330     DisplaySettings * displaySettings = DisplaySettings::instance();
331     fgTie("/sim/rendering/osg-displaysettings/eye-separation", displaySettings, &DisplaySettings::getEyeSeparation, &DisplaySettings::setEyeSeparation );
332     fgTie("/sim/rendering/osg-displaysettings/screen-distance", displaySettings, &DisplaySettings::getScreenDistance, &DisplaySettings::setScreenDistance );
333     fgTie("/sim/rendering/osg-displaysettings/screen-width", displaySettings, &DisplaySettings::getScreenWidth, &DisplaySettings::setScreenWidth );
334     fgTie("/sim/rendering/osg-displaysettings/screen-height", displaySettings, &DisplaySettings::getScreenHeight, &DisplaySettings::setScreenHeight );
335     fgTie("/sim/rendering/osg-displaysettings/stereo-mode", getStereoMode, setStereoMode );
336     fgTie("/sim/rendering/osg-displaysettings/double-buffer", displaySettings, &DisplaySettings::getDoubleBuffer, &DisplaySettings::setDoubleBuffer );
337     fgTie("/sim/rendering/osg-displaysettings/depth-buffer", displaySettings, &DisplaySettings::getDepthBuffer, &DisplaySettings::setDepthBuffer );
338     fgTie("/sim/rendering/osg-displaysettings/rgb", displaySettings, &DisplaySettings::getRGB, &DisplaySettings::setRGB );
339 }
340
341
342 static int status = 0;
343
344 void fgOSExit(int code)
345 {
346     viewer->setDone(true);
347     viewer->getDatabasePager()->cancel();
348     status = code;
349 }
350
351 int fgOSMainLoop()
352 {
353     ref_ptr<FGEventHandler> manipulator
354         = globals->get_renderer()->getEventHandler();
355     viewer->setReleaseContextAtEndOfFrameHint(false);
356     if (!viewer->isRealized())
357         viewer->realize();
358     while (!viewer->done()) {
359         fgIdleHandler idleFunc = manipulator->getIdleHandler();
360         if (idleFunc)
361             (*idleFunc)();
362         globals->get_renderer()->update();
363         viewer->frame( globals->get_sim_time_sec() );
364     }
365     
366     return status;
367 }
368
369 int fgGetKeyModifiers()
370 {
371     if (!globals->get_renderer()) { // happens during shutdown
372       return 0;
373     }
374     
375     return globals->get_renderer()->getEventHandler()->getCurrentModifiers();
376 }
377
378 void fgWarpMouse(int x, int y)
379 {
380     warpGUIPointer(CameraGroup::getDefault(), x, y);
381 }
382
383 void fgOSInit(int* argc, char** argv)
384 {
385     globals->get_renderer()->init();
386     WindowSystemAdapter::setWSA(new WindowSystemAdapter);
387 }
388
389 void fgOSCloseWindow()
390 {
391     FGScenery::resetPagerSingleton();
392     mainCamera = NULL;
393     flightgear::CameraGroup::setDefault(NULL);
394     WindowSystemAdapter::setWSA(NULL);
395     viewer = NULL;
396 }
397
398 void fgOSFullScreen()
399 {
400     std::vector<osgViewer::GraphicsWindow*> windows;
401     viewer->getWindows(windows);
402
403     if (windows.empty())
404         return; // Huh?!?
405
406     /* Toggling window fullscreen is only supported for the main GUI window.
407      * The other windows should use fixed setup from the camera.xml file anyway. */
408     osgViewer::GraphicsWindow* window = windows[0];
409
410     {
411         osg::GraphicsContext::WindowingSystemInterface    *wsi = osg::GraphicsContext::getWindowingSystemInterface();
412
413         if (wsi == NULL)
414         {
415             SG_LOG(SG_VIEW, SG_ALERT, "ERROR: No WindowSystemInterface available. Cannot toggle window fullscreen.");
416             return;
417         }
418
419         static int previous_x = 0;
420         static int previous_y = 0;
421         static int previous_width = 800;
422         static int previous_height = 600;
423
424         unsigned int screenWidth;
425         unsigned int screenHeight;
426         wsi->getScreenResolution(*(window->getTraits()), screenWidth, screenHeight);
427
428         int x;
429         int y;
430         int width;
431         int height;
432         window->getWindowRectangle(x, y, width, height);
433
434         /* Note: the simple "is window size == screen size" check to detect full screen state doesn't work with
435          * X screen servers in Xinerama mode, since the reported screen width (or height) exceeds the maximum width
436          * (or height) usable by a single window (Xserver automatically shrinks/moves the full screen window to fit a
437          * single display) - so we detect full screen mode using "WindowDecoration" state instead.
438          * "false" - even when a single window is display in fullscreen */
439         //bool isFullScreen = x == 0 && y == 0 && width == (int)screenWidth && height == (int)screenHeight;
440         bool isFullScreen = !window->getWindowDecoration();
441
442         SG_LOG(SG_VIEW, SG_DEBUG, "Toggling fullscreen. Previous window rectangle ("
443                << x << ", " << y << ") x (" << width << ", " << height << "), fullscreen: " << isFullScreen
444                << ", number of screens: " << wsi->getNumScreens());
445         if (isFullScreen)
446         {
447             // limit x,y coordinates and window size to screen area
448             if (previous_x + previous_width > (int)screenWidth)
449                 previous_x = 0;
450             if (previous_y + previous_height > (int)screenHeight)
451                 previous_y = 0;
452
453             // disable fullscreen mode, restore previous window size/coordinates
454             x = previous_x;
455             y = previous_y;
456             width = previous_width;
457             height = previous_height;
458         }
459         else
460         {
461             // remember previous setting
462             previous_x = x;
463             previous_y = y;
464             previous_width = width;
465             previous_height = height;
466
467             // enable fullscreen mode, set new width/height
468             x = 0;
469             y = 0;
470             width = screenWidth;
471             height = screenHeight;
472         }
473
474         // set xsize/ysize properties to adapt GUI planes
475         fgSetInt("/sim/startup/xsize", width);
476         fgSetInt("/sim/startup/ysize", height);
477
478         // reconfigure window
479         window->setWindowDecoration(isFullScreen);
480         window->setWindowRectangle(x, y, width, height);
481         window->grabFocusIfPointerInWindow();
482     }
483 }
484
485 static void setMouseCursor(osgViewer::GraphicsWindow* gw, int cursor)
486 {
487     if (!gw) {
488         return;
489     }
490   
491     osgViewer::GraphicsWindow::MouseCursor mouseCursor;
492     mouseCursor = osgViewer::GraphicsWindow::InheritCursor;
493     if (cursor == MOUSE_CURSOR_NONE)
494         mouseCursor = osgViewer::GraphicsWindow::NoCursor;
495     else if(cursor == MOUSE_CURSOR_POINTER)
496 #ifdef SG_MAC
497         // osgViewer-Cocoa lacks RightArrowCursor, use Left
498         mouseCursor = osgViewer::GraphicsWindow::LeftArrowCursor;
499 #else
500         mouseCursor = osgViewer::GraphicsWindow::RightArrowCursor;
501 #endif
502     else if(cursor == MOUSE_CURSOR_WAIT)
503         mouseCursor = osgViewer::GraphicsWindow::WaitCursor;
504     else if(cursor == MOUSE_CURSOR_CROSSHAIR)
505         mouseCursor = osgViewer::GraphicsWindow::CrosshairCursor;
506     else if(cursor == MOUSE_CURSOR_LEFTRIGHT)
507         mouseCursor = osgViewer::GraphicsWindow::LeftRightCursor;
508     else if(cursor == MOUSE_CURSOR_TOPSIDE)
509         mouseCursor = osgViewer::GraphicsWindow::TopSideCursor;
510     else if(cursor == MOUSE_CURSOR_BOTTOMSIDE)
511         mouseCursor = osgViewer::GraphicsWindow::BottomSideCursor;
512     else if(cursor == MOUSE_CURSOR_LEFTSIDE)
513         mouseCursor = osgViewer::GraphicsWindow::LeftSideCursor;
514     else if(cursor == MOUSE_CURSOR_RIGHTSIDE)
515         mouseCursor = osgViewer::GraphicsWindow::RightSideCursor;
516     else if(cursor == MOUSE_CURSOR_TOPLEFT)
517         mouseCursor = osgViewer::GraphicsWindow::TopLeftCorner;
518     else if(cursor == MOUSE_CURSOR_TOPRIGHT)
519         mouseCursor = osgViewer::GraphicsWindow::TopRightCorner;
520     else if(cursor == MOUSE_CURSOR_BOTTOMLEFT)
521         mouseCursor = osgViewer::GraphicsWindow::BottomLeftCorner;
522     else if(cursor == MOUSE_CURSOR_BOTTOMRIGHT)
523         mouseCursor = osgViewer::GraphicsWindow::BottomRightCorner;
524
525     gw->setCursor(mouseCursor);
526 }
527
528 static int _cursor = -1;
529
530 void fgSetMouseCursor(int cursor)
531 {
532     _cursor = cursor;
533     if (!viewer)
534         return;
535     
536     std::vector<osgViewer::GraphicsWindow*> windows;
537     viewer->getWindows(windows);
538     BOOST_FOREACH(osgViewer::GraphicsWindow* gw, windows) {
539         setMouseCursor(gw, cursor);
540     }
541 }
542
543 int fgGetMouseCursor()
544 {
545     return _cursor;
546 }