]> git.mxchange.org Git - flightgear.git/blob - src/Viewer/renderer.hxx
First round of changes toward a programmable rendering pipeline.
[flightgear.git] / src / Viewer / renderer.hxx
1
2 #ifndef __FG_RENDERER_HXX
3 #define __FG_RENDERER_HXX 1
4
5 #include <simgear/scene/util/SGPickCallback.hxx>
6 #include <simgear/props/props.hxx>
7 #include <simgear/timing/timestamp.hxx>
8
9 #include <osg/ref_ptr>
10 #include <osg/Matrix>
11 #include <osg/Vec3>
12
13 #include "renderingpipeline.hxx"
14
15 namespace osg
16 {
17 class Camera;
18 class Group;
19 class GraphicsContext;
20 }
21
22 namespace osgGA
23 {
24 class GUIEventAdapter;
25 }
26
27 namespace osgShadow
28 {
29 class ShadowedScene;
30 }
31
32 namespace osgViewer
33 {
34 class Viewer;
35 }
36
37 namespace flightgear
38 {
39 class FGEventHandler;
40 struct CameraInfo;
41 class CameraGroup;
42 }
43
44 class SGSky;
45
46 class FGRenderer {
47
48 public:
49
50     FGRenderer();
51     ~FGRenderer();
52
53     void splashinit();
54     void init();
55
56     void setupView();
57
58     void resize(int width, int height );
59
60     void update();
61   
62     /** Just pick into the scene and return the pick callbacks on the way ...
63      */
64     bool pick( std::vector<SGSceneryPick>& pickList,
65                const osgGA::GUIEventAdapter* ea );
66
67     /** Get and set the OSG Viewer object, if any.
68      */
69     osgViewer::Viewer* getViewer() { return viewer.get(); }
70     const osgViewer::Viewer* getViewer() const { return viewer.get(); }
71     void setViewer(osgViewer::Viewer* viewer);
72     /** Get and set the manipulator object, if any.
73      */
74     flightgear::FGEventHandler* getEventHandler() { return eventHandler.get(); }
75     const flightgear::FGEventHandler* getEventHandler() const { return eventHandler.get(); }
76     void setEventHandler(flightgear::FGEventHandler* manipulator);
77
78     /** Add a top level camera.
79      */
80     void addCamera(osg::Camera* camera, bool useSceneData);
81
82     void removeCamera(osg::Camera* camera);
83   
84     /** Add a camera to the group. The camera is added to the viewer
85      * as a slave. See osgViewer::Viewer::addSlave.
86      * @param flags properties of the camera; see CameraGroup::Flags
87      * @param projection slave projection matrix
88      * @param view slave view matrix
89      * @param useMasterSceneData whether the camera displays the
90      * viewer's scene data.
91      * @return a CameraInfo object for the camera.
92      */
93         flightgear::CameraInfo* buildRenderingPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
94                                    const osg::Matrix& view,
95                                    const osg::Matrix& projection,
96                                                                    osg::GraphicsContext* gc,
97                                    bool useMasterSceneData);
98
99         /**
100          */
101         flightgear::CameraInfo* buildClassicalPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
102                                    const osg::Matrix& view,
103                                    const osg::Matrix& projection,
104                                    bool useMasterSceneData);
105
106         /**
107          */
108         flightgear::CameraInfo* buildDeferredPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
109                                    const osg::Matrix& view, const osg::Matrix& projection, osg::GraphicsContext* gc);
110
111         /**
112          */
113         flightgear::CameraInfo* buildDefaultDeferredPipeline(flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
114                                    const osg::Matrix& view, const osg::Matrix& projection, osg::GraphicsContext* gc);
115
116     osg::Camera* buildDeferredGeometryCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc, const std::string& name, const FGRenderingPipeline::AttachmentList& attachments );
117     osg::Camera* buildDeferredShadowCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc, const std::string& name, const FGRenderingPipeline::AttachmentList& attachments );
118     osg::Camera* buildDeferredLightingCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc, const std::string& name, const FGRenderingPipeline::AttachmentList& attachments );
119     osg::Camera* buildDeferredFullscreenCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc, const FGRenderingPipeline::Stage* stage );
120     void buildDeferredDisplayCamera( osg::Camera* camera, flightgear::CameraInfo* info, const std::string& name, osg::GraphicsContext* gc );
121
122     void updateShadowCamera(const flightgear::CameraInfo* info, const osg::Vec3d& position);
123     void updateShadowMapSize(int mapSize);
124     void enableShadows(bool enabled);
125     void updateCascadeFar(int index, float far_m);
126     void updateCascadeNumber(size_t num);
127
128     SGSky* getSky() const { return _sky; }
129
130         void setPlanes( double zNear, double zFar );
131     
132     /**
133      * inform the renderer when the global (2D) panel is changed
134      */
135     void panelChanged();
136 protected:
137     osg::ref_ptr<osgViewer::Viewer> viewer;
138     osg::ref_ptr<flightgear::FGEventHandler> eventHandler;
139     SGPropertyNode_ptr _scenery_loaded,_scenery_override;
140     SGPropertyNode_ptr _skyblend, _splash_alpha;
141     SGPropertyNode_ptr _point_sprites, _enhanced_lighting, _distance_attenuation;
142     SGPropertyNode_ptr _textures;
143     SGPropertyNode_ptr _cloud_status, _visibility_m; 
144     SGPropertyNode_ptr _xsize, _ysize;
145     SGPropertyNode_ptr _panel_hotspots, _sim_delta_sec, _horizon_effect, _altitude_ft;
146     SGPropertyNode_ptr _virtual_cockpit;
147     SGTimeStamp _splash_time;
148     SGSky* _sky;
149     bool _classicalRenderer;
150     std::string _renderer;
151     int _shadowMapSize;
152     size_t _numCascades;
153     float _cascadeFar[4];
154     bool _useColorForDepth;
155
156     osg::Camera* buildDefaultDeferredGeometryCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
157     osg::Camera* buildDefaultDeferredShadowCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
158     osg::Camera* buildDefaultDeferredLightingCamera( flightgear::CameraInfo* info, osg::GraphicsContext* gc );
159
160     flightgear::CameraInfo* FGRenderer::buildCameraFromRenderingPipeline(FGRenderingPipeline* rpipe, flightgear::CameraGroup* cgroup, unsigned flags, osg::Camera* camera,
161                                         const osg::Matrix& view, const osg::Matrix& projection, osg::GraphicsContext* gc);
162
163     void buildBuffers(FGRenderingPipeline* rpipe, flightgear::CameraInfo* info);
164     void buildStage(FGRenderingPipeline* rpipe, flightgear::CameraInfo* info, FGRenderingPipeline::Stage* stage, flightgear::CameraGroup* cgroup, osg::Camera* mainCamera, const osg::Matrix& view, const osg::Matrix& projection, osg::GraphicsContext* gc);
165
166     void updateShadowCascade(const flightgear::CameraInfo* info, osg::Camera* camera, osg::Group* grp, int idx, double left, double right, double bottom, double top, double zNear, double f1, double f2);
167     osg::Vec3 getSunDirection() const;
168     osg::ref_ptr<osg::Uniform> _ambientFactor;
169     osg::ref_ptr<osg::Uniform> _sunDiffuse;
170     osg::ref_ptr<osg::Uniform> _sunSpecular;
171     osg::ref_ptr<osg::Uniform> _sunDirection;
172     osg::ref_ptr<osg::Uniform> _planes;
173     osg::ref_ptr<osg::Uniform> _fogColor;
174     osg::ref_ptr<osg::Uniform> _fogDensity;
175     osg::ref_ptr<osg::Uniform> _shadowNumber;
176     osg::ref_ptr<osg::Uniform> _shadowDistances;
177     osg::ref_ptr<osg::Uniform> _depthInColor;
178
179     osg::ref_ptr<FGRenderingPipeline> _pipeline;
180 };
181
182 bool fgDumpSceneGraphToFile(const char* filename);
183 bool fgDumpTerrainBranchToFile(const char* filename);
184
185 namespace flightgear
186 {
187 bool printVisibleSceneInfo(FGRenderer* renderer);
188 }
189
190 #endif