2 Copyright (C) 2004-2011 Parallel Realities
4 This program is free software; you can redistribute it and/or
5 modify it under the terms of the GNU General Public License
6 as published by the Free Software Foundation; either version 2
7 of the License, or (at your option) any later version.
9 This program is distributed in the hope that it will be useful,
10 but WITHOUT ANY WARRANTY; without even the implied warranty of
11 MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
13 See the GNU General Public License for more details.
15 You should have received a copy of the GNU General Public License
16 along with this program; if not, write to the Free Software
17 Foundation, Inc., 59 Temple Place - Suite 330, Boston, MA 02111-1307, USA.
30 #include <SDL_image/SDL_image.h>
31 #include <SDL_mixer/SDL_mixer.h>
32 #include <SDL_ttf/SDL_ttf.h>
33 #include <SDL_net/SDL_net.h>
34 #include <CoreFoundation/CoreFoundation.h>
35 extern C_LINKAGE void openHelpURL();
37 extern DECLSPEC int SDLCALL SDL_GetGamma(float *red, float *green, float *blue);
41 #include "SDL/SDL_image.h"
42 #include "SDL/SDL_mixer.h"
43 #include "SDL/SDL_ttf.h"
44 #include "SDL/SDL_net.h"
49 #define _(string) gettext(string)
52 #define gettext(x) (x)
53 #define bindtextdomain(x, y) while(false)
54 #define textdomain(x) while(false)
57 #if !defined(OpenBSD) && !defined(FreeBSD)
58 #define strlcat(dest, src, n) strncat((dest), (src), (n) - 1)
59 #define strlcpy(dest, src, n) do {strncpy((dest), (src), (n)); (dest)[(n) - 1] = 0;} while(false)
66 #include "CGameObject.h"
71 #include "CParticle.h"
76 #include "CSpawnPoint.h"
79 #include "CObjective.h"
80 #include "CTeleporter.h"
84 #include "CPersistData.h"
85 #include "CPersistant.h"
89 #include "CCollision.h"
93 #include "CFileData.h"
96 #include "CJoystick.h"
97 #include "CKeyboard.h"
100 #include "CGraphics.h"
104 #include "CGameData.h"
107 #include "CRadarBlip.h"
109 #include "CCutscene.h"
111 #include "CReplayDataHeader.h"
112 #include "CReplayData.h"
114 #include "CMedalServer.h"