10 main (int ac, char ** av)
13 cerr << "Usage: " << av[0] << " <file_in> <file_out>" << endl;
18 char * fakeav[] = { "3dconvert",
21 glutInit(&fakeac, fakeav);
22 glutCreateWindow(fakeav[1]);
25 ssgEntity * object = ssgLoad(av[1]);
27 cerr << "Failed to load " << av[1] << endl;
31 ssgSave(av[2], object);