5 #include <simgear/compiler.h>
18 main (int ac, char ** av)
21 cerr << "Usage: " << av[0] << " <file_in> <file_out>" << endl;
26 char * fakeav[] = { "3dconvert",
29 glutInit(&fakeac, fakeav);
30 glutCreateWindow(fakeav[1]);
33 ssgEntity * object = ssgLoad(av[1]);
35 cerr << "Failed to load " << av[1] << endl;
39 ssgSave(av[2], object);