1 noinst_PROGRAMS = animassist normalmap photomodel
3 # threedconvert_SOURCES = 3dconvert.cxx
4 # threedconvert_LDADD = -lplibssg -lplibsg -lplibul \
5 # $(opengl_LIBS) $(joystick_LIBS)
7 animassist_SOURCES = animassist.c
8 animassist_LDADD = $(base_LIBS)
10 normalmap_SOURCES = normalmap.cxx texture.cxx texture.hxx colours.h
11 normalmap_LDADD = -lsgscreen $(opengl_LIBS) $(base_LIBS) -lz
13 photomodel_SOURCES = photomodel.cxx
14 photomodel_LDADD = $(base_LIBS) -lsgbucket -lsgmath -lsgmisc -lsgdebug \