2 // Written and (c) Torsten Dreyer - Torsten(at)t3r_dot_de
4 // This program is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU General Public License as
6 // published by the Free Software Foundation; either version 2 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful, but
10 // WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 #ifndef __FGGLAPPLICATION_HXX
19 #define __FGGLAPPLICATION_HXX
21 class FGGLApplication {
23 FGGLApplication( const char * name, int argc, char ** argv );
24 virtual ~FGGLApplication();
25 void Run( int glutMode, bool gameMode, int widht=-1, int height=-1, int bpp = 32 );
27 virtual void Key( unsigned char key, int x, int y ) {}
28 virtual void Idle() {}
29 virtual void Display() {}
30 virtual void Reshape( int width, int height ) {}
32 virtual void Init() {}
39 static FGGLApplication * application;
41 static void KeyCallback( unsigned char key, int x, int y );
42 static void IdleCallback();
43 static void DisplayCallback();
44 static void ReshapeCallback( int width, int height );