2 // Written and (c) Torsten Dreyer - Torsten(at)t3r_dot_de
4 // This program is free software; you can redistribute it and/or
5 // modify it under the terms of the GNU General Public License as
6 // published by the Free Software Foundation; either version 2 of the
7 // License, or (at your option) any later version.
9 // This program is distributed in the hope that it will be useful, but
10 // WITHOUT ANY WARRANTY; without even the implied warranty of
11 // MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
12 // General Public License for more details.
14 // You should have received a copy of the GNU General Public License
15 // along with this program; if not, write to the Free Software
16 // Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
18 #ifndef __FGTEXTURELOADERINTERFACE_HXX
19 #define __FGTEXTURELOADERINTERFACE_HXX
20 #include <simgear/compiler.h>
22 #include <OpenGL/gl.h>
27 class FGTextureLoaderInterface {
29 virtual GLuint loadTexture( const std::string & filename ) = 0;