if HAVE_OSS_AUDIO AUDIO_DEFS = -DHAVE_OSS_AUDIO AUDIO_LIBS = $(top_builddir)/Lib/Audio/libAudio.la else AUDIO_DEFS = AUDIO_LIBS = endif EXTRA_DIST = runfg.in runfg.bat.in bin_PROGRAMS = fg bin_SCRIPTS = runfg runfg.bat fg_SOURCES = \ GLUTkey.cxx GLUTkey.hxx \ GLUTmain.cxx \ airports.cxx airports.hxx \ fg_config.h \ fg_init.cxx fg_init.hxx \ options.cxx options.hxx \ views.cxx views.hxx fg_LDADD = \ $(top_builddir)/Simulator/Aircraft/libAircraft.la \ $(top_builddir)/Simulator/Astro/libAstro.la \ $(top_builddir)/Simulator/Autopilot/libAutopilot.la \ $(top_builddir)/Simulator/Cockpit/libCockpit.la \ $(top_builddir)/Simulator/Controls/libControls.la \ $(top_builddir)/Simulator/Flight/libFlight.la \ $(top_builddir)/Simulator/Flight/LaRCsim/libLaRCsim.la \ $(top_builddir)/Simulator/Flight/Slew/libSlew.la \ $(top_builddir)/Simulator/Scenery/libScenery.la \ $(top_builddir)/Simulator/Time/libTime.la \ $(top_builddir)/Simulator/Weather/libWeather.la \ $(top_builddir)/Simulator/Joystick/libJoystick.la \ $(AUDIO_LIBS) \ $(top_builddir)/Lib/Math/libMath.la \ $(top_builddir)/Lib/Bucket/libBucket.la \ $(top_builddir)/Lib/Debug/libDebug.la \ $(top_builddir)/Lib/zlib/libz.la DEFS += $(AUDIO_DEFS) INCLUDES += \ -I$(top_builddir) \ -I$(top_builddir)/Lib \ -I$(top_builddir)/Simulator