if ENABLE_AUDIO_SUPPORT DEFS += -DENABLE_AUDIO_SUPPORT AUDIO_LIBS = \ $(top_builddir)/Lib/Audio/src/libsl.a \ $(top_builddir)/Lib/Audio/src/libsm.a endif if ENABLE_IRIX_AUDIO LIBS += -laudio endif if ENABLE_WIN32_AUDIO LIBS += -lwinmm endif if ENABLE_XMESA_FX DEFS += -DXMESA -DFX endif EXTRA_DIST = runfgfs.in runfgfs.bat.in bin_PROGRAMS = fgfs bin_SCRIPTS = runfgfs runfgfs.bat fgfs_SOURCES = \ GLUTkey.cxx GLUTkey.hxx GLUTmain.cxx \ fg_config.h \ fg_init.cxx fg_init.hxx \ options.cxx options.hxx \ splash.cxx splash.hxx \ views.cxx views.hxx fgfs_LDADD = \ $(top_builddir)/Simulator/Aircraft/libAircraft.a \ $(top_builddir)/Simulator/Airports/libAirports.a \ $(top_builddir)/Simulator/Astro/libAstro.a \ $(top_builddir)/Simulator/Autopilot/libAutopilot.a \ $(top_builddir)/Simulator/Cockpit/libCockpit.a \ $(top_builddir)/Simulator/Controls/libControls.a \ $(top_builddir)/Simulator/Flight/libFlight.a \ $(top_builddir)/Simulator/Flight/LaRCsim/libLaRCsim.a \ $(top_builddir)/Simulator/Flight/Slew/libSlew.a \ $(top_builddir)/Simulator/GUI/libGUI.a \ $(top_builddir)/Simulator/Scenery/libScenery.a \ $(top_builddir)/Simulator/Objects/libObjects.a \ $(top_builddir)/Simulator/Time/libTime.a \ $(top_builddir)/Simulator/Weather/libWeather.a \ $(top_builddir)/Simulator/Joystick/libJoystick.a \ $(AUDIO_LIBS) \ $(top_builddir)/Lib/Math/libMath.a \ $(top_builddir)/Lib/Bucket/libBucket.a \ $(top_builddir)/Lib/Debug/libDebug.a \ $(top_builddir)/Lib/PUI/libPUI.a \ $(top_builddir)/Lib/zlib/libz.a \ $(top_builddir)/Lib/Misc/libMisc.a INCLUDES += \ -I$(top_builddir) \ -I$(top_builddir)/Lib \ -I$(top_builddir)/Simulator