You need to have the GPC library installed on your system to build some of the scenery generation tools, otherwise you won't be able to create scenery. You can get the library from: http://www.cs.man.ac.uk/aig/staff/alan/software/ Unfortunately, because of some of the wording in the GPC licensing terms we are unable to include the GPC library with the Flight Gear distribution. This library comes as a single source file and header with no build directions. So, here are some directions contributed by Riley Rainey with additional notes by Curt Olson: 1. Download the GPC library source code from URL: http://www.cs.man.ac.uk/aig/staff/alan/software 2. Unpack it; the current version seems to be 2.30: $ zcat gpc231.tar.Z | tar xvf - 3. ***IMPORTANT STEP*** ***DO NOT SKIP*** This is important step if you want to use gpc to generate quality scenery! Before building the library, edit the gpc.h file and change GPC_EPSILON to something bigger. You may experiment with this value, but the following seems to work well for me: #define GPC_EPSILON (0.000001) 4. Copy in the Makefile attached to this message: $ cp Makefile ./gpc231 5. Check install paths. Edit the Makefile and make sure the install paths are satisfactory. Also make sure that all the make commands have leading tabs (i.e. that the tabs aren't expanded out into 8 spaces) otherwise the make will fail. 6. Build and install it: $ cd ./gpc231 $ make $ su Password: # make install -------------------------- snip ------------------------------ # Unix/Linux makefile for GPC 2.31 # # Riley Rainey (riley.rainey@websimulations.com) CFLAGS = -O -g libgpc.a: gpc.o rm -f $@ ar cr $@ $< ranlib $@ clean: rm -f libgpc.a *.o core *~ install: libgpc.a -mkdir -p /usr/local/lib -mkdir -p /usr/local/include install libgpc.a /usr/local/lib/libgpc.a install gpc.h /usr/local/include/gpc.h