common.o: common.c common.h geometry.o: geometry.c geometry.h mesh.h mesh.o: mesh.c ../Include/constants.h ../Include/types.h \ ../Math/fg_geodesy.h ../Math/fg_random.h ../Math/mat3.h \ ../Math/polar.h ../Math/../Include/types.h mesh.h common.h scenery.h obj.o: obj.c ../XGL/xgl.h obj.h ../Include/types.h scenery.h \ ../Math/mat3.h scenery.o: scenery.c ../XGL/xgl.h ../Include/general.h obj.h \ ../Include/types.h scenery.h tilemgr.o: tilemgr.c ../XGL/xgl.h scenery.h ../Include/types.h \ tileutils.h obj.h ../Aircraft/aircraft.h \ ../Aircraft/../Flight/flight.h ../Aircraft/../Flight/Slew/slew.h \ ../Aircraft/../Flight/LaRCsim/ls_interface.h \ ../Aircraft/../Flight/LaRCsim/../flight.h \ ../Aircraft/../Controls/controls.h \ ../Aircraft/../Controls/../Include/limits.h ../Include/constants.h \ ../Include/general.h tileutils.o: tileutils.c tileutils.h ../Include/constants.h