# Microsoft Developer Studio Project File - Name="SimGear" - Package Owner=<4> # Microsoft Developer Studio Generated Build File, Format Version 6.00 # ** DO NOT EDIT ** # TARGTYPE "Win32 (x86) Static Library" 0x0104 CFG=SimGear - Win32 Debug !MESSAGE This is not a valid makefile. To build this project using NMAKE, !MESSAGE use the Export Makefile command and run !MESSAGE !MESSAGE NMAKE /f "SimGear.mak". !MESSAGE !MESSAGE You can specify a configuration when running NMAKE !MESSAGE by defining the macro CFG on the command line. For example: !MESSAGE !MESSAGE NMAKE /f "SimGear.mak" CFG="SimGear - Win32 Debug" !MESSAGE !MESSAGE Possible choices for configuration are: !MESSAGE !MESSAGE "SimGear - Win32 Release" (based on "Win32 (x86) Static Library") !MESSAGE "SimGear - Win32 Debug" (based on "Win32 (x86) Static Library") !MESSAGE # Begin Project # PROP AllowPerConfigDependencies 0 # PROP Scc_ProjName "" # PROP Scc_LocalPath "" CPP=cl.exe RSC=rc.exe !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 0 # PROP Output_Dir "Release" # PROP Intermediate_Dir "Release" # PROP Target_Dir "" # ADD CPP /nologo /W3 /GX /O2 /D "NDEBUG" /D "WIN32" /D "_MBCS" /FD /c /MT /I "." /I ".." /I ".\SimGear" /I "..\zlib-1.2.3" /I "..\OpenAL 1.0 Software Development Kit\include" /D "_USE_MATH_DEFINES" /D "_CRT_SECURE_NO_DEPRECATE" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "NDEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Use_MFC 0 # PROP Use_Debug_Libraries 1 # PROP Output_Dir "Debug" # PROP Intermediate_Dir "Debug" # PROP Target_Dir "" # ADD CPP /nologo /W3 /GX /ZI /Od /D "_DEBUG" /D "WIN32" /D "_MBCS" /FR /FD /GZ /c /MTd /I "." /I ".." /I ".\SimGear" /I "..\zlib-1.2.3" /I "..\OpenAL 1.0 Software Development Kit\include" /D "_USE_MATH_DEFINES" /D "_CRT_SECURE_NO_DEPRECATE" /D "HAVE_CONFIG_H" # ADD RSC /l 0x409 /d "_DEBUG" BSC32=bscmake.exe # ADD BASE BSC32 /nologo # ADD BSC32 /nologo LINK32=link.exe -lib # ADD BASE LIB32 /nologo # ADD LIB32 /nologo !ENDIF # Begin Target # Name "SimGear - Win32 Release" # Name "SimGear - Win32 Debug" # Begin Group "Lib_sgbucket" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\bucket\newbucket.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgbucket" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgbucket" !ENDIF # End Source File # End Group # Begin Group "Lib_sgdebug" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\debug\logstream.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgdebug" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgdebug" !ENDIF # End Source File # End Group # Begin Group "Lib_sgephem" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\ephemeris\celestialBody.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\ephemeris.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\jupiter.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\mars.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\mercury.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\moonpos.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\neptune.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\pluto.hxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\saturn.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\star.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\stardata.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\uranus.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\ephemeris\venus.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgephem" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgephem" !ENDIF # End Source File # End Group # Begin Group "Lib_sgio" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\io\iochannel.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgio" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgio" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\io\lowlevel.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgio" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgio" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\io\sg_binobj.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgio" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgio" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\io\sg_file.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgio" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgio" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\io\sg_serial.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgio" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgio" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\io\sg_socket.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgio" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgio" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\io\sg_socket_udp.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgio" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgio" !ENDIF # End Source File # End Group # Begin Group "Lib_sgmagvar" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\magvar\coremag.hxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmagvar" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmagvar" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\magvar\coremag.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmagvar" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmagvar" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\magvar\magvar.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmagvar" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmagvar" !ENDIF # End Source File # End Group # Begin Group "Lib_sgmath" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\math\interpolater.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmath" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmath" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\math\leastsqs.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmath" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmath" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\math\sg_random.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmath" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmath" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\math\vector.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmath" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmath" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\math\SGGeod.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmath" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmath" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\math\SGGeodesy.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmath" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmath" !ENDIF # End Source File # End Group # Begin Group "Lib_sgenvironment" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\environment\metar.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgenvironment" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgenvironment" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\environment\visual_enviro.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgenvironment" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgenvironment" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\environment\precipitation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgenvironment" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgenvironment" !ENDIF # End Source File # End Group # Begin Group "Lib_sgmisc" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\misc\sg_path.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\misc\sgstream.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\misc\strutils.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\misc\tabbed_values.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\misc\texcoord.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\misc\zfstream.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\misc\interpolator.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\misc\PathOptions.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmisc" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmisc" !ENDIF # End Source File # End Group # Begin Group "Lib_sgnasal" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\nasal\bitslib.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\code.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\code.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\codegen.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\data.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\gc.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\hash.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\iolib.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\iolib.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\lex.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\lib.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\mathlib.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\misc.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\naref.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\nasal.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\parse.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\parse.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\string.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\thread-posix.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\thread-win32.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\threadlib.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\utf8lib.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\nasal\vector.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgnasal" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgnasal" !ENDIF # End Source File # End Group # Begin Group "Lib_sgprops" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\props\condition.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgprops" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgprops" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\props\props.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgprops" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgprops" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\props\props_io.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgprops" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgprops" !ENDIF # End Source File # End Group # Begin Group "Lib_sgroute" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\route\route.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgroute" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgroute" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\route\waypoint.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgroute" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgroute" !ENDIF # End Source File # End Group # Begin Group "Lib_sgmaterial" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\scene\material\mat.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\material\matlib.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\material\matmodel.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmaterial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmaterial" !ENDIF # End Source File # End Group # Begin Group "Lib_sgmodel" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\scene\model\animation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\particles.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\location.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\model.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\modellib.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\ModelRegistry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\persparam.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\placement.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\shadanim.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\CheckSceneryVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGClipGroup.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGMaterialAnimation.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGOffsetTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGPagedLOD.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGReaderWriterXML.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGRotateTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGScaleTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\model\SGTranslateTransform.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgmodel" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgmodel" !ENDIF # End Source File # End Group # Begin Group "Lib_sgsky" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\scene\sky\cloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\dome.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\moon.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\oursun.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\sky.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\sphere.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\stars.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\bbcache.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\cloudfield.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\newcloud.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\sky\CloudShaderGeometry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsky" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsky" !ENDIF # End Source File # End Group # Begin Group "Lib_sgtgdb" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\scene\tgdb\apt_signs.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\obj.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\pt_lights.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\userdata.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\ReaderWriterSTG.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\SGOceanTile.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\SGReaderWriterBTG.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\SGReaderWriterBTG.hxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\SGVasiDrawable.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\GroundLightManager.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\SGModelBin.hxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\ShaderGeometry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\TileCache.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\TileEntry.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\TreeBin.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\tgdb\TreeBin.hxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtgdb" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtgdb" !ENDIF # End Source File # End Group # Begin Group "Lib_sgutil" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\scene\util\SGEnlargeBoundingBox.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\util\SGSceneFeatures.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\util\SGSceneUserData.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\util\SGStateAttributeVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\util\SGTextureStateAttributeVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\util\NodeAndDrawableVisitor.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\util\StateAttributeFactory.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\scene\util\QuadTreeBuilder.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgutil" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgutil" !ENDIF # End Source File # End Group # Begin Group "Lib_sgscreen" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\screen\texture.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\screen\GLBitmaps.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\screen\screen-dump.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\screen\tr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\screen\extensions.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\screen\RenderTexture.cpp !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\screen\shader.cpp !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\screen\win32-printer.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgscreen" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgscreen" !ENDIF # End Source File # End Group # Begin Group "Lib_sgserial" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\serial\serial.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgserial" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgserial" !ENDIF # End Source File # End Group # Begin Group "Lib_sgsound" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\sound\sample_openal.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\sound\soundmgr_openal.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\sound\xmlsound.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgsound" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgsound" !ENDIF # End Source File # End Group # Begin Group "Lib_sgstructure" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\structure\commands.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\exception.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\event_mgr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\subsystem_mgr.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\SGAtomic.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\SGBinding.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\SGExpression.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\SGSmplhist.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\structure\SGSmplstat.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgstructure" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgstructure" !ENDIF # End Source File # End Group # Begin Group "Lib_sgtiming" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\timing\geocoord.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtiming" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtiming" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\timing\lowleveltime.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtiming" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtiming" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\timing\sg_time.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtiming" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtiming" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\timing\timestamp.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtiming" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtiming" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\timing\timezone.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgtiming" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgtiming" !ENDIF # End Source File # End Group # Begin Group "Lib_sgxml" # PROP Default_Filter "" # Begin Source File SOURCE=.\simgear\xml\asciitab.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\easyxml.cxx !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\hashtable.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\hashtable.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\iasciitab.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\latin1tab.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\nametab.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\utf8tab.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmldef.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmlparse.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmlparse.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmlrole.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmlrole.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmltok.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmltok.c !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # Begin Source File SOURCE=.\simgear\xml\xmltok_impl.h !IF "$(CFG)" == "SimGear - Win32 Release" # PROP Intermediate_Dir "Release\Lib_sgxml" !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # PROP Intermediate_Dir "Debug\Lib_sgxml" !ENDIF # End Source File # End Group # Begin Source File SOURCE=.\simgear\simgear_config.h.vc5 !IF "$(CFG)" == "SimGear - Win32 Release" # Begin Custom Build - Creating config.h InputPath=.\simgear\simgear_config.h.vc5 ".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h # End Custom Build !ELSEIF "$(CFG)" == "SimGear - Win32 Debug" # Begin Custom Build - Creating config.h InputPath=.\simgear\simgear_config.h.vc5 ".\simgear\simgear_config.h" : $(SOURCE) "$(INTDIR)" "$(OUTDIR)" copy .\simgear\simgear_config.h.vc5 .\simgear\simgear_config.h # End Custom Build !ENDIF # End Source File # End Target # End Project