A very special thanks is due to the following people and groups. Note: as hard as we've tried, it is impossible to perfectly maintain this file. If you are aware of someone who you think should be included here, PLEASE let me know. Projects like this are made possible only by the help and hard work of others. I want to properly credit everyone who has contributed to this project. Raul Alonzo Mr. Alonzo is the author of Ssystem and provided his kind permission for using the moon texture. I also used parts of his code as a template when adding the texture. Ssystem Homepage can be found at: http://www1.las.es/~amil/ssystem Paul Bleisch Paul redid the "debug" system so that it would be much more flexible, so it could be easily disabled for production system, and so that messages for certain subsystems could be selectively enabled. Also contributed a first stab at a config file/command line parsing system. Bernie Bright Many C++ style, usage, and implementation improvements. STL portability, tons o' stuff. :-) Currently trying to get a BeOS port together but life keeps getting in the way! Gene Buckle Gene has done a lot of work getting FG to compile with the MSVC++ compiler. Also, he has pushed, proded, and bugged me endlessly to do my stuff right. (I mean that in a good way, because sometimes when the little nudge in the right direction isn't working, I need a good hard shove.) :-) John Check Cloud textures Jean-Francois Doue Vector 2D, 3D, 4D and Matrix 3D and 4D inlined C++ classes. (Based on Graphics Gems IV ed. Paul S. Heckbert) http://www.animats.com/simpleppp/ftp/public_html/topics/developers.html Bruce Finney MSVC5 compatibility. Jean-loup Gailly and Mark Adler Authors of the zlib library. Used for on-the-fly compression and decompression routines. http://www.cdrom.com/pub/infozip/zlib/ Thomas Gellekum Changes and updates for compiling on FreeBSD Habibie RedHat package building changes for SimGear. Bruce Jackson of NASA Developed the LaRCsim code under funding by NASA which we use to provide the flight model. Bruce has patiently answered my many, many questions. http://dcb.larc.nasa.gov/www/DCBStaff/ebj/ebj.html Richard Kaszeta Contributed screen buffer to ppm screen shot routine. Rich has also helped in the early development of the Flight Gear "altitude hold autopilot module" by teaching Curt Olson the basics of Control Theory and helping him code and debug early versions. Curt's "Boss" Bob Hain also contributed . Further details available at: http://www.menet.umn.edu/~curt/fgfs/Docs/Autopilot/AltitudeHold/AltitudeHold.html Rich's Homepage: http://www.menet.umn.edu/~kaszeta Tom Knienieder Ported Steve's Audio library first to OpenBSD and IRIX and after that also to Win32 David Megginson SimGear property manager/registry Curt Olson http://www.flightgear.org/~curt/ Curt is responsible for overall project and source code management. He has his hands in many of the areas. Petter Reinholdtsen Incorporated the Gnu automake/autoconf system (with libtool). This should streamline and standardize the build process for all Unix-like platforms. It should have little effect on IDE type environments since the don't use the Unix make system. Paul Schlyter Mr. Schlyter provided Durk Talsma with all the information he needed to write the astro code. Mr. S. is also willing to answer astro-related questions whenever one needs to. http://welcome.to/pausch Durk Talsma Accurate Sun, Moon, and Planets. Sun changes color based on position in sky. Moon has correct phase and blends well into the sky. Planets are correctly positioned and have proper magnitude. Added time zone support in the SGTime class. Help with time functions, gui, and other misc stuff. http://people.a2000.nl/dtals Mark Vallevand Contributed some METAR parsing code. Contributed some win32 screen printing routines. Gary R. Van Sickle Contributed some initial GameGLUT support and other fixes. Has done some interesting preliminary work on a binary file format http://www.woodsoup.org/projs/ORKiD/fgfs.htm Has set up a 'Cygwin Tips' site that has been very helpful to many people in getting a Cygwin Unix-on-Windows build environment set up so they can build FG effectively. http://www.woodsoup.org/projs/ORKiD/cygwin.htm Norman Vine Provided more than uncountable URL's to the "FlightGear Community". Many performance optimizations throughout the code. Lots of windoze related contributions. Contributed wgs84 distance and course routines. Contributed a great circle route autopilot mode based on wgs84 routines. Ed Williams Contributed magnetic variation code (impliments Nima WMM 2000) We've also borrowed from Ed's wonderful aviation formulary at various times as well. http://www.best.com/~williams/index.html Jean-Claude Wippler Author of MetaKit - a portable, embeddible database with a portable data file format. This software is not GPL'd but the author is kindly allowing us to bundle MetaKit with our code. MetaKit has a liberal X/MIT-style license. Please see the following URL for more info: http://www.equi4.com/metakit WoodSoup Project http://www.woodsoup.org Provided computing resources and services so that the Flight Gear project could have real home. This includes, web services, ftp services, shell accounts, email lists, dns services, etc. Robert Allan Zeh Helped me tremendously in figuring out the Cygnus win32 compiler and how to link with .dll's. With out him the first runable win32 version of FG would have been impossible. NOTE: ---- THIS DOCUMENT WAS INITIALLY WRITTEN BY Curt L. Olson 05 Jul 2000 Removed non-SimGear entries (CLO) 08 Mar 2000 CONTENTS RESEARCHED AND UPDATED by Oliver Delise