#type = ConsoleApplication exclude_dir = NetworkOLK exclude_dir = Weather exclude_file = src\GUI\net_dlg.cxx exclude_file = src\GUI\net_dlg.hxx #exclude_file = src\FDM\JSBSim\FGControls.cpp #exclude_file = src\FDM\JSBSim\FGControls.h include_path = .. include_path = .\src include_path = .\src\include include_path = ..\SimGear include_path = ..\SimGear\simgear\metakit\include #include_path = \usr\include define = FGFS define = HAVE_CONFIG_H #define = GLUT_API_VERSION=4 lib_path = ..\plib add_lib = ssg add_lib = sg add_lib = pui add_lib = fnt add_lib = sl add_lib = ul add_lib = ssgaux add_lib = net #lib_path = ..\SimGear\%CFG% lib_path = ..\SimGear add_lib = SimGear lib_path = ..\SimGear\simgear\metakit\builds add_lib = mk4vc60s_d #add_project = ..\SimGear\SimGear.dsp # Rule to create config.h add_source_file = \ # Begin Source File\ \ SOURCE = .\src\Include\config.h-msvc6\ \ !IF "$(CFG)" == "FlightGear - Win32 Release"\ \ # Begin Custom Build - Creating config.h\ InputPath=.\src\Include\config.h-msvc6\ \ ".\src\Include\config.h": $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\ copy .\src\Include\config.h-msvc6 .\src\Include\config.h\ \ # End Custom Build\ \ !ELSEIF "$(CFG)" == "FlightGear - Win32 Debug"\ \ # Begin Custom Build - Creating config.h\ InputPath=.\src\Include\config.h-msvc6\ \ ".\src\Include\config.h": $(SOURCE) "$(INTDIR)" "$(OUTDIR)"\ copy .\src\Include\config.h-msvc6 .\src\Include\config.h\ \ # End Custom Build\ \ !ENDIF\ \ # End Source File