include (SimGearComponent) set(HEADERS CanvasElement.hxx CanvasGroup.hxx CanvasImage.hxx CanvasMap.hxx CanvasPath.hxx CanvasText.hxx ) set(SOURCES CanvasElement.cxx CanvasGroup.cxx CanvasImage.cxx CanvasMap.cxx CanvasPath.cxx CanvasText.cxx ) simgear_scene_component(canvas-elements canvas/elements "${SOURCES}" "${HEADERS}")