includedir = @includedir@/sky lib_LIBRARIES = libsgclouds3d.a include_HEADERS = \ SkySceneLoader.hpp \ SkyUtil.hpp libsgclouds3d_a_SOURCES = \ vec3fv.cpp \ mat16fv.cpp \ tri.cpp \ plane.cpp \ camera.cpp \ camutils.cpp \ minmaxbox.cpp \ SkyMinMaxBox.cpp \ SkyLight.cpp \ SkyMaterial.cpp \ SkyTextureManager.cpp \ SkyTextureState.cpp \ SkyDynamicTextureManager.cpp \ SkyRenderableInstanceCloud.cpp \ SkyRenderableInstanceGroup.cpp \ SkyCloud.cpp \ SkyArchive.cpp \ SkyUtil.cpp \ SkyContext.cpp \ SkySceneManager.cpp \ SkySceneLoader.cpp