include (SimGearComponent) set(HEADERS GroundLightManager.hxx ReaderWriterSTG.hxx SGDirectionalLightBin.hxx SGLightBin.hxx SGModelBin.hxx SGOceanTile.hxx SGReaderWriterBTG.hxx SGTexturedTriangleBin.hxx SGTriangleBin.hxx SGVasiDrawable.hxx SGVertexArrayBin.hxx ShaderGeometry.hxx TileCache.hxx TileEntry.hxx TreeBin.hxx apt_signs.hxx obj.hxx pt_lights.hxx userdata.hxx ) set(SOURCES GroundLightManager.cxx ReaderWriterSTG.cxx SGOceanTile.cxx SGReaderWriterBTG.cxx SGVasiDrawable.cxx ShaderGeometry.cxx TileCache.cxx TileEntry.cxx TreeBin.cxx apt_signs.cxx obj.cxx pt_lights.cxx userdata.cxx ) simgear_scene_component(tgdb scene/tgdb "${SOURCES}" "${HEADERS}")