include (SimGearComponent) set(HEADERS GroundLightManager.hxx ReaderWriterSPT.hxx ReaderWriterSTG.hxx SGBuildingBin.hxx SGDirectionalLightBin.hxx SGLightBin.hxx SGModelBin.hxx SGOceanTile.hxx SGReaderWriterBTG.hxx SGTexturedTriangleBin.hxx SGTriangleBin.hxx SGVasiDrawable.hxx SGVertexArrayBin.hxx ShaderGeometry.hxx TreeBin.hxx apt_signs.hxx obj.hxx pt_lights.hxx userdata.hxx ) set(SOURCES GroundLightManager.cxx ReaderWriterSPT.cxx ReaderWriterSTG.cxx SGBuildingBin.cxx SGOceanTile.cxx SGReaderWriterBTG.cxx SGVasiDrawable.cxx ShaderGeometry.cxx TreeBin.cxx apt_signs.cxx obj.cxx pt_lights.cxx userdata.cxx ) simgear_scene_component(tgdb scene/tgdb "${SOURCES}" "${HEADERS}") if(ENABLE_TESTS) add_executable(BucketBoxTest BucketBoxTest.cxx) target_link_libraries(BucketBoxTest ${TEST_LIBS}) add_test(BucketBoxTest ${EXECUTABLE_OUTPUT_PATH}/BucketBoxTest) endif(ENABLE_TESTS)