includedir = @includedir@/scene/tgdb lib_LIBRARIES = libsgtgdb.a noinst_HEADERS = include_HEADERS = \ apt_signs.hxx \ obj.hxx \ pt_lights.hxx \ userdata.hxx \ SGOceanTile.hxx \ SGVasiDrawable.hxx \ SGDirectionalLightBin.hxx \ SGLightBin.hxx \ SGOceanTile.hxx \ SGReaderWriterBTGOptions.hxx \ SGTexturedTriangleBin.hxx \ SGTriangleBin.hxx \ SGVertexArrayBin.hxx \ GroundLightManager.hxx \ ShaderGeometry.hxx libsgtgdb_a_SOURCES = \ apt_signs.cxx \ obj.cxx \ pt_lights.cxx \ userdata.cxx \ SGOceanTile.cxx \ SGReaderWriterBTG.cxx \ SGVasiDrawable.cxx \ GroundLightManager.cxx \ ShaderGeometry.cxx \ TreeBin.cxx INCLUDES = -I$(top_srcdir)