include (SimGearComponent) set(HEADERS CopyOp.hxx NodeAndDrawableVisitor.hxx PrimitiveUtils.hxx QuadTreeBuilder.hxx RenderConstants.hxx SGDebugDrawCallback.hxx SGEnlargeBoundingBox.hxx SGNodeMasks.hxx SGPickCallback.hxx SGReaderWriterOptions.hxx SGSceneFeatures.hxx SGSceneUserData.hxx SGStateAttributeVisitor.hxx SGTextureStateAttributeVisitor.hxx SGUpdateVisitor.hxx SplicingVisitor.hxx StateAttributeFactory.hxx UpdateOnceCallback.hxx VectorArrayAdapter.hxx PathOptions.hxx project.hxx ) set(SOURCES CopyOp.cxx NodeAndDrawableVisitor.cxx PrimitiveUtils.cxx QuadTreeBuilder.cxx SGEnlargeBoundingBox.cxx SGSceneFeatures.cxx SGSceneUserData.cxx SGStateAttributeVisitor.cxx SGTextureStateAttributeVisitor.cxx SplicingVisitor.cxx StateAttributeFactory.cxx UpdateOnceCallback.cxx PathOptions.cxx project.cxx ) simgear_scene_component(util scene/util "${SOURCES}" "${HEADERS}")