CC = g++ libFCSComponents_OBJECTS = FGDeadBand.o FGFilter.o FGGradient.o FGSwitch.o \ FGFCSComponent.o FGGain.o FGSummer.o FGFlaps.o INCLUDES = -I../ libFCSComponents.a : $(libFCSComponents_OBJECTS) -rm -f libFCSComponents.a ar cru libFCSComponents.a $(libFCSComponents_OBJECTS) ranlib libFCSComponents.a FGDeadBand.o: FGDeadBand.cpp FGDeadBand.h $(CC) $(INCLUDES) $(CCOPTS) -c FGDeadBand.cpp FGFilter.o: FGFilter.cpp FGFilter.h $(CC) $(INCLUDES) $(CCOPTS) -c FGFilter.cpp FGGradient.o: FGGradient.cpp FGGradient.h $(CC) $(INCLUDES) $(CCOPTS) -c FGGradient.cpp FGSwitch.o: FGSwitch.cpp FGSwitch.h $(CC) $(INCLUDES) $(CCOPTS) -c FGSwitch.cpp FGFCSComponent.o: FGFCSComponent.cpp FGFCSComponent.h $(CC) $(INCLUDES) $(CCOPTS) -c FGFCSComponent.cpp FGGain.o: FGGain.cpp FGGain.h $(CC) $(INCLUDES) $(CCOPTS) -c FGGain.cpp FGSummer.o: FGSummer.cpp FGSummer.h $(CC) $(INCLUDES) $(CCOPTS) -c FGSummer.cpp FGFlaps.o: FGFlaps.cpp FGFlaps.h $(CC) $(INCLUDES) $(CCOPTS) -c FGFlaps.cpp clean: -rm -f *.o -rm -f *.a all: touch *.cpp make libFCSComponents.a -fMakefile.solo debug: make all CCOPTS=-g -fMakefile.solo