noinst_LIBRARIES = libObjects.a libObjects_a_SOURCES = \ fragment.cxx fragment.hxx \ material.cxx material.hxx \ materialmgr.cxx materialmgr.hxx \ obj.cxx obj.hxx \ texload.c texload.h colours.h INCLUDES += -I$(top_builddir) -I$(top_builddir)/Lib -I$(top_builddir)/Simulator