noinst_LIBRARIES = libScenery.a libScenery_a_SOURCES = \ FGTileLoader.cxx FGTileLoader.hxx \ hitlist.cxx hitlist.hxx \ newcache.cxx newcache.hxx \ scenery.cxx scenery.hxx \ tileentry.cxx tileentry.hxx \ tilemgr.cxx tilemgr.hxx if OLD_AUTOMAKE INCLUDES += -I$(top_srcdir) -I$(top_srcdir)/src else INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src endif