noinst_LIBRARIES = libScenery.a libScenery_a_SOURCES = \ hitlist.cxx hitlist.hxx \ scenery.cxx scenery.hxx \ tilecache.cxx tilecache.hxx \ tileentry.cxx tileentry.hxx \ tilemgr.cxx tilemgr.hxx INCLUDES += -I$(top_builddir) -I$(top_builddir)/src