include(FlightGearComponent) set(SOURCES audioident.cxx soundgenerator.cxx beacon.cxx fg_fx.cxx scenefx.cxx morse.cxx sample_queue.cxx voice.cxx voiceplayer.cxx soundmanager.cxx ) set(HEADERS audioident.hxx soundgenerator.hxx beacon.hxx fg_fx.hxx scenefx.hxx morse.hxx sample_queue.hxx voice.hxx voiceplayer.hxx soundmanager.hxx ) if (ENABLE_FLITE) set(SOURCES "${SOURCES}" VoiceSynthesizer.cxx flitevoice.cxx ) set(HEADERS "${HEADERS}" VoiceSynthesizer.hxx flitevoice.hxx ) endif() flightgear_component(Sound "${SOURCES}" "${HEADERS}")