noinst_LIBRARIES = libSound.a libSound_a_SOURCES = \ audioident.cxx audioident.hxx \ soundgenerator.cxx soundgenerator.hxx \ beacon.cxx beacon.hxx \ fg_fx.cxx fg_fx.hxx \ morse.cxx morse.hxx \ voice.cxx voice.hxx \ sample_queue.cxx sample_queue.hxx \ voiceplayer.cxx voiceplayer.hxx INCLUDES = -I$(top_srcdir) -I$(top_srcdir)/src -I$(top_builddir) -I$(top_builddir)/src