noinst_PROGRAMS = animassist normalmap photomodel # threedconvert_SOURCES = 3dconvert.cxx # threedconvert_LDADD = -lplibssg -lplibsg -lplibul \ # $(opengl_LIBS) $(joystick_LIBS) animassist_SOURCES = animassist.c animassist_LDADD = $(base_LIBS) normalmap_SOURCES = normalmap.cxx normalmap_LDADD = -lsgscreen $(opengl_LIBS) $(base_LIBS) -lz photomodel_SOURCES = photomodel.cxx photomodel_LDADD = $(base_LIBS) -lsgbucket -lsgmath -lsgmisc -lsgdebug \ -lsgstructure