-New in 0.3.8-pre1
-* December 15, 2004
-
-* Configure script does a sanity check for the existance of openal.
+Version 1.9.0
+* Thu Dec 18 15:12:15 CST 2008
+
+
+Version 1.8.6
+* Mon Dec 1 14:02:47 CST 2008
+
+
+Version 1.8.5
+* October 30, 2008 (source code snapshot release)
+
+
+New in 0.3.10
+* April 5, 2006
+
+* Add a small accessor function to expose local timezone offset.
+* Improved exception handling and made output more helpful in various places.
+* Better pbuffer runtime detection.
+* Add directory creation capability to file/path library.
+* Added a basic reference counting class to improve robustness of
+ memory management in places. Use this for all scenegraph
+ references, sgmaterial references, sgmatmodel references, and
+ sgsoundsample references.
+* Add support for point sprites.
+* Updates to rain cone rendering.
+* Add a new vector library and integrate that with improved coordinate
+ system conversion code.
+* Mutex locking and cleanup improvements in the threading abstraction
+ library.
+* Add MacOS RenderTexture support.
+* Add a Nasal based io libarary that is not activated by default.
+* Added a set of MS-VC8 project files.
+
+* Various platform related bug fixes.
+* Various compiler related bug/warning fixes.
+* Clean up some things that triggered valgrind warnings.
+* Fix a Nasal cmp() bug.
+* Removed ancient version of zlib from distribution.
+
+
+New in 0.3.9
+* November 17, 2005
+
+* Add support for OpenAL 1.1 (with a separate alut library.)
+* Add support for volumetric shadows. Aircraft can cast shadows on themselves
+ as well as onto the ground (by Harald Johnsen.)
+* New 3d volumetric clouds by Harald Johnsen (along with several rounds of
+ followup fixes and improvements.)
+* Remove Mark Harris's old 3d clouds because they were never properly
+ integrated. And we now have new 3d clouds.
+* Add support for seasonal textures (with a set of winter textures added
+ to FlightGear.)
+* Updated Nasal scripting system. Adds several new syntax convenience
+ features, fixes parser bugs, fixes several internal bugs.
+* Our 3d cockpit jitter problem is fixed (woohoo!)
+* Add code to support rendering to a texture.
+* Allow "tip" popups to pop themselves down after the appropriate
+ timeout, even if the sim time is paused.
+* Various low model level animation fixes and additions ... color,
+ transparency, 'chrome' effects, randomized spin, etc.
+* Create our own portable stdint.h implementation.
+* Fixed several memory leaks.
+* removeChildren() added to the property system.
+* Fix many cases of 'const'.
+* Fixes for cygwin, solaris/sun, Mac OS X, MSVC, gcc-3.4.x.
+
+
+New in 0.3.8
+* January 18, 2005
+
+* Configure script does a sanity check for the existence of openal.
* Better pthreads detection for FreeBSD.
* Abstract out the location of gl.h, glu.h, and glut.h so we can more
easily support MacOS which puts these in an oddball location.
* Make display list usage optional.
* Event manager: specifying a zero delay will force event execution in
the next frame rather than entering an infinite loop.
+* gcc-4.0 fix.
+* Fixes to property tree loading and saving.
+* Make volume inaudible at startup.
+* Solaris fixes.
+* For low density cloud coverage, blend the layer to nothing as we pass
+ through instead of fully engulfing the aircraft in the cloud.
+* Add several new capabilities to the texture management code for building
+ normal maps and doing some simple on-the-fly effects on textures.
+* Better error message for sound problems.
+* Add support for binding a thread to a specific CPU.
New in 0.3.7
* Support VASI/PAPI lights correctly.
* Fixes to cloud animation.
* Updates to sky dome coloring as well as sun/moon coloring.
-* Vary environment lighting with visibility (subtlely.)
+* Vary environment lighting with visibility (subtlety.)
* Support control of alpha test in model animation.
* Complete rewrite of the event manager.
* Updates to low level socket code to make it more flexible.
management, basic model and model animation management, sky
rendering, and low level loaders for the "TerraGear" tile object format.
* Removed support of the flat shaded and non-textured material
- property varients. You can still do these things, but extra states
+ property variants. You can still do these things, but extra states
are no longer set up automatically.
* Removed 3d clouds from the default build ... these need a maintainer
or better yet, a complete plib-based rewrite.
* Removed efence support (in favor of valgrind.)
* Added a javascript interpreter.
-* SGSocket reimplimented on top of plib/net libs.
+* SGSocket reimplemented on top of plib/net libs.
* Added a new random number generation algorithm.
* Total rewrite of the strutils package.
* Mac OS X fixes.
* Irix fixes.
* Code clean ups to remove warning messages.
-* Optimizations in sg_binobj to reduce the amout of memory copying
+* Optimizations in sg_binobj to reduce the amount of memory copying
needed when loading a binobj format file.
* Fixed a couple places where variables could be used before they were
initialized.
* Upgrade to metakit-2.4.2-32.tar.gz (latest upstream release)
* Added support for point objects in the scenery file format.
* Additions to the binary file format to make it *much* more flexible.
- For each major primative type: points, triangles, fans, and strips, you
+ For each major primitive type: points, triangles, fans, and strips, you
can specify an index list of vertices, normals, colors, and texture
coordinates. You can skip any of these you like to save on space.
* Added support for new file features in the binary -> ascii scenery file
New in 0.0.16
* July 12, 2001
-* Various changes to the property manager implimentation to better support
+* Various changes to the property manager implementation to better support
dumping out the desired portions of the property tree to file.
* Don't compile the metakit demos by default (causes problems for Irix)'
* Other various tweaks for Irix.
read/write routines.
* Added doxygen comments for all public interface code. Documentation
can be accessed via the SimGear web page.
-* Many FG -> SG name space changes for better consistancy throughout
+* Many FG -> SG name space changes for better consistency throughout
this package.
* Added property aliases, repeated name tags, and a general xml
inclusion facilities. Many other property manager clean ups
New in 0.0.3
-* Release that conincides with FlightGear-0.7.2
+* Release that coincides with FlightGear-0.7.2