+New in 0.7.10
+* April 20, 2002
+
+* Much work on drawing and animating 3d aircraft models for things like the
+ chase and tower views. Propellers spin, control surfaces move, gear
+ retracts, etc.
+* Overhauled mouse handling code and make it user configurable.
+* Added a new environment (as in weather) subsystem.
+* Added a new logging module
+* Aded a new ATC subsystem.
+* Virtual 3d Cessna 172 cockpit (work in progress) but many things are
+ animated and working.
+* Virtual 3d Cessna 310 cockpit.
+* Instrument panel background can now be a set of tiled textures so we can
+ achieve *much* higher resolution.
+
+* Major property manager overhaul.
+* Major view code overhaul. All views are now configurable via config files.
+* Major overhaul of the sound manager, it is now much more
+ configurable with many sound effect improvements.
+* Seperate XML I/O opertions into a separate header.
+* Impliment a standard FGSubsystem interface for module consistency.
+* Add waypoint dialog now shows entire current waypoint list in a scroll box.
+* Elevator trim position now shown on the HUD.
+* Use an LED font for radios (and added infrastructer/support for
+ additional fonts.)
+* Continued work on developing a generalized network interface to an external
+ flight dynamics model running as a separate process on the same or different
+ machine.
+* Initial glideslope and climb rate can be specified from the command line.
+* Fixes and improvements to make ground trimming more robust.
+* Many JSBSim updates and improvements, JSBSim now exports all it's
+ interesting internal state via the property manager.
+* Many updates to UIUCsim including support for non-linear models, flaps.
+* Move tower view location when teleporting to a new airport.
+* Created a new /devices subtree in the property manager to display
+ current device status.
+
+* Many YASim updates and bug fixes, autogen contact points for
+ collision detection, support for full engine startup procedure,
+ minimal support for magnetos, support skid objects (non-rolling gear
+ objects), reduce idle power a bit, export gear compression amount to
+ the property tree, include wind when computing airspeed,
+
+* Fixes to the property picker/browser.
+* Fixes and updates to the configure script.
+* Several potential memory abuse bugs detected (valgrind) and fixed (Melchior)
+* Fix an instrument panel text bug ... an integer overflow could prevent
+ the text from displaying if the panel was turned off for more than 37.8
+ minutes.
+* Fixed a segfault when trying to audibly ident a nav station. Changes in
+ the sound manager code broke some assumptions.
+* Fixed a bug (another int overflow) which could trick the event
+ manager into thinking the next time to run the events is *way* in
+ the future.
+* Various performance optimizations.
+* More work on saving/restoring flights
+* Of all the ILS stations of the specified frequency, pick the one the most
+ directly points at us.
+* Various restructures in the scenery loading code in preparation for
+ more flexible runway lighting support.
+* Fixes/improvements to the scenery/line interesection code.
+
+* Various IRIX fixes.
+* Various MSVC fixes.
+* Various compiler warning messages fixed.
+
+
+New in 0.7.9 (final)
+* February 16, 2002
+
+* Fixes to the Thanks file.
+* Fix --time-offset in the man page and options help.
+* Fixed the spelling of Celsius.
+* Cleaned up some stray cout's
+* Removed some redundant FG* class qualifiers in various headers.
+* GUI dialog box fixes for autopilot.
+* Ensure that initial engine settings are copied over from FlightGear
+ to JSBSim.
+* FreeBSD fix from JSBSim.
+
+
+New in 0.7.9pre2
+* February 13, 2002
+
+* JSBSim FGPiston mixture improvements
+* Enable Audio by default in MSVC builds
+* Added a clock freeze option.
+
+
+New in 0.7.9pre1
+* February 12, 2002
+
+* Switch to JSBSim (jsbsim.sf.net) as our default flight model.
+* Added additional aircraft: Cessna 182, Cessna 172 (ifr panel),
+ and a Cessna 310 (twin prop).
+* Added an entirely new set of flight dynamics modeling code by Andy Ross.
+ Includes several aircraft such as a 747, A4, and DC-3.
+ This is (Y)et (A)nother Flight Dynamics (Sim)ulator. It is a first cut
+ of a "different take" on FDM design. It's intended to be very simple
+ to use, producing reasonable results for aircraft of all sorts and sizes,
+ while maintaining simulation plausibility even in odd flight conditions
+ like spins and aerobatics. It's at the point now where one can
+ actually fly the planes around.
+* Added an optional embedded http server that provides a property
+ manager interface to external programs and scripts.
+* Added an optional embedded http server that can serve out live
+ screen shots to anyone on the web.
+* Sync with the latest JSBSim code.
+* Added simple ATIS support.
+* More flexible autopilot that can be tuned per aircraft.
+* Many updates to the HUD to allow it to handle a much bigger set of
+ symbology and functionality
+* Support for back course ILS approaches.
+* Implimented DME ETE and speed.
+* Added support for rudder and aileron trim.
+* Many improvents with piston engine and propeller modeling. Engine
+ startup procedures work, and engine guages work.
+* Added support for retractable gear.
+* Added 'master freeze' and 'fuel freeze' modes. Would like to add
+ other freeze modes soon.
+* Added a 'high' level aircraft config file that specifies things like
+ the FDM code to use, the aircraft config file, the 3d model, the
+ instrument panel, autopilot config, etc.
+* Added a neat external 'chase' view control panel.
+* Added a GUI interface to the property manager system.
+* Moved keybinding definitions to a config file.
+* Many additions and improvements to the sound effects including
+ stall horn, tire squeek, ground rumble, wind noise, flaps, etc.
+* Enable introduction music in windows (off by default on all platforms)
+* Added support for the OpenGC glass cockpit project.
+* Added support for flying ILS approaches in both runway directions if the
+ same frequency is used in both cases.
+
+* Added an autogen.sh script for those compiling from CVS code.
+* Attempt to support more incompatible varients of the
+ automake/autoconf tools.
+* Added basic man pages.
+* Removed old remnants of plib-1.2.x support. Plib-1.4.x is now required.
+* Added support for building mandrake packages (other packaging system
+ contributions welcom.)
+* Various initialization and startup sequence fixes and tweaks.
+ This helps get the flight dynamics model going reliably and robustly.
+ It also helps get initial time of day effects correct.
+* Fixed a config problem that could lead to bogus builds for people with
+ Voodoo cards.
+* Better support for running with an alternate time/date for when we
+ are being slaved to an external data source.
+* Fixed (simplistic) terrain following autopilot mode.
+* Fixes to problems with window aspect ratio that could surface if the
+ window was resized.
+* Fix several off by one errors in hud_card.cxx
+* Fix gauge spelling error.
+* Modified FGSubsystem::update() to take an int parameter for delta time.
+* Many internal fixes and enhancements to the core code that manages
+ instrument panel modeling and rendering.
+* LaRCsim EGT doesn't show 'running' values while cranking.
+* Fixes to JSBSim so that the slip/skid ball is much more realistically modelled
+* Added support for an unlimited number of fuel tanks.
+* Multi-engine throttle fixes.
+* A round of updates to the UIUC flight dynamics model.
+* Fixed an annoying tile cache scheduling bug. This makes tile paging
+ much more robust even with teleporting and reseting.
+* Fixed a potential mouse freeze up condition on windows.
+* Converted the materials file to xml.
+* Tweaked and updated initial option and config file parsing to be
+ more intuitive and robust.
+* Check for the proper version of the base file and exit gracefully
+ if not found.
+* Fixed a problem with the initial view offset being lost.
+* Various floating point / initial value bug fixes
+* Added support for tracing property manager reads and writes (for
+ debugging purposes.)
+* Fixed the problem where the simulator clock time would go goofy
+ when scenery was being loaded.
+* Make the tile cache system more tolerant of situations where the tile
+ cache is full, but no entry qualifies for removal.
+
+* MSVC fixes.
+* IRIX fixes.
+* FreeBSD fixes.
+* Mac OS X fixes.
+* Better cygwin and mingwin support.
+* Better support for gcc-3.0
+
+
+New in 0.7.8
+* July 13, 2001
+* Updated to the latest JSBSim flight dynamics model (http://jsbsim.sf.net)
+* First release of a bundled utility: fgjs which assists you in creating
+ a joystick/button configuration for your setup.
+* Updated airport data file with taxiways at many major airports.
+* Better support for using an external browser to view online help
+ components. Windows support for this will be included in the next
+ revision.
+* Now using plib-1.4.x which supports more than 3 concurrent sounds.
+* Most of the README's and documentation has been reviewed and brought
+ up to date.
+* Support for ultra-hires screen dumps suitable for large scale
+ printed output.
+* Updated, more flexible binary scenery format.
+* Support for using digital axes (i.e. a hat) as a pair of buttons
+ which can be mapped to any function a button could be mapped to.
+* Added user documentation to the base package
+* Added a c172 mini panel.
+* Improved c172 panel graphics.
+* Added units to configuration files
+* Fixed X15 panel
+* External view panning fix ups.
+* Fixed the segfault on exit bug.
+* Lots of property manager tweaks. Appened units to property name to
+ make it explicit, adjusted read/write/archive bits and defaults
+* MSVC fixups.
+* gcc-3.0 fixups.
+* Irix fixups.
+* Fixed a potential segfault in radio station lookup/search code.
+* Fixed a bug in the audio system intialization order that could cause
+ a segfault in some circumstances.
+* Fixed a typo in the 2nd tank property name so it's value is now accessible
+ from the instrument panel.
+* Fixed a bug when loading the "old" binary scenery which prevented ground
+ lighting from being generated.
+* Jettison old conditionally compiled plib-1.2.x code, we now require
+ plib-1.4.x or higher.
+* Eliminated some convoluted that generated a harmless, but confusing
+ "*** NO TIMEZONE" error message,
+* Fixed doubled bindings for joystick buttons.
+* Threading fixups.
+* Fixed a bug with the time warping/offset code. You can again
+ startup with a proper time offset if you like.
+* Fixed a couple memory problems ... attempting to access/use/write to
+ previously freed memory.
+
+New in 0.7.7
+* June 20, 2001
+
+* Cleaned up various warning messages
+* Various Cygwin fixes.
+* Various MSVC fixes.
+* Various Irix Mips fixes.
+
+* Check for null panel before passing mouse events to panel object.
+* Fixed panel edge artifacts (due to unwanted texture wrapping.)
+* Fixed a typo in the base/materials file.
+* Various property manager fixes.
+* Various property manager lookup optimizations.
+* Fixed a bug in the autopilot altitude hold that crept in.
+
+* Converted from hardcoded to configurable keyboard bindings.
+* Added an FGSubsystem base class so subsystems can be managed with a
+ common api.
+* Keyboard commands are now completely remapable. Removed BFI and
+ keyboard in place of remapable inputs.
+* Started to impliment a command manager. This along with the
+ property manager will go a long ways toward building infrastructure
+ for scripting.
+* Started laying infrastructure for creating ultra-high-res tiled
+ screen shots suitable for printers.
+* Synced with a recent version of JSBSim.
+* GUI code split into smaller logical subcomponents.
+* FGOptions converted to use property manager directly.
+* "delta-t" and fdm interface timing fixes and tweaks.
+* Added a sound effect manager class at the FlightGear level.
+
+* Support for setting a starting position as and offset distance (and /
+ or radial) from your specified starting postition. This allows you to
+ initialize on final x miles out at y altitude.
+* Many updates to make a much more realistic single engine and prop model
+ with atmospheric and velocity dependencies. Fuel flow now modeled.
+* Straightened out magnetic offset issues with VOR stations so we can
+ navigate properly from real avaition charts.
+* Added a direct network interface support for the "Atlas" moving map
+ program. (Output radio stack settings so current VOR and OBS can be
+ visualized.)
+* Autopilot made to work more like a real world autopilot (rather than
+ based on perfect values.) Autopilot wing leveler is slaved off the
+ turn coordinator. Heading hold is slaved from the DG (which drifts).
+ Nav and ILS holds slave off the needle position.
+* Backcorse ILS needle should move in correct direction now.
+* Identing of NAV radios (and individual volume control) now work.
+* Don't play DME ident if no colocated DME.
+* VOR/ILS/ADF range pickup realistically modeled as per AIM.
+* Added support for marker beacons.
+* Support for loading and saving the current 'simulator state' using
+ an xml formated file.
+* Added threaded tile paging for systems with pthread support.
+* Added high level support for creating airport taxiway and runway signs.
+* Many updates and fixes to the "installation and getting started" manual.
+* Support for adding static objects to the scenery.
+* Many updates and new features for the xml configurable panel engine.
+ Many corresponding improvements to the default instrument panel.
+* Support added for incrementally numbering screen snapshots.
+* Added support for a new, smaller, faster binary scenery format.
+* Added an xml configurable HUD engine.
+* Added interface glue to propogate wind values to LaRCsim.
+
New in 0.7.6
* December 15, 2000
* Added night ground cover lights with user controllable densities on