AC_PREREQ(2.52)
dnl Initialize the automake stuff
-AM_INIT_AUTOMAKE(SimGear, 0.3.10)
+AM_INIT_AUTOMAKE(SimGear, 2.0.0)
dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
AC_PROG_CC
AC_PROG_CPP
AC_PROG_CXX
+AC_PROG_CXXCPP
AC_PROG_RANLIB
AC_PROG_INSTALL
AC_PROG_LN_S
+AX_BOOST_BASE([1.37.0])
+
+if test "x$BOOST_CPPFLAGS" != "x-I/usr/include" ; then
+ CPPFLAGS="$CPPFLAGS $BOOST_CPPFLAGS"
+fi
dnl set the $host variable based on local machine/os
AC_CANONICAL_HOST
EXTRA_DIRS="${EXTRA_DIRS} $with_plib"
fi
+AC_ARG_WITH(plib_framework, [ --with-plib-framework=PREFIX Specify the prefix path to PLIB.framework ])
+
+if test "x$with_plib_framework" != "x"; then
+ echo "plib framework prefix is $with_plib_framework"
+fi
+
# specify the osg location
AC_ARG_WITH(osg, [ --with-osg=PREFIX Specify the prefix path to osg])
EXTRA_DIRS="${EXTRA_DIRS} $with_osg"
fi
+AC_ARG_WITH(osg_framework, [ --with-osg-framework=PREFIX Specify the prefix path to OSG.framework ])
+
+if test "x$with_osg_framework" != "x"; then
+ echo "osg framework prefix is $with_osg_framework"
+ CPPFLAGS = "$CPPFLAGS -F$with-osg-framework"
+ export DYLD_FRAMEWORK_PATH="$DYLD_FRAMEWORK_PATH:$with_osg_framework"
+fi
+
+dnl specifying ALUT.framework (for user provided ALUT.framework)
+AC_ARG_WITH(alut_framework, [ --with-alut-framework=PREFIX Specify the prefix path to ALUT.framework ])
+
+if test "x$with_alut_framework" != "x"; then
+ echo "ALUT framework prefix is $with_alut_framework"
+fi
+
dnl Determine an extra directories to add to include/lib search paths
case "${host}" in
*-apple-darwin* | *-*-cygwin* | *-*-mingw32*)
dnl check for some default libraries
AC_SEARCH_LIBS(cos, m)
+AC_SEARCH_LIBS(clock_gettime, rt)
base_LIBS="$LIBS"
dnl CygWin under Windoze.
INCLUDES="$INCLUDES -I/usr/local/include/"
LIBS="$LIBS -L/usr/local/lib"
- AC_SEARCH_LIBS(alGenBuffers, [ openal32 openal ] )
+ AC_SEARCH_LIBS(alGenBuffers, [ openal32 openal 'openal -ldsound -lwinmm' ] )
AC_SEARCH_LIBS(alutInit, [ openal32 ALut alut ] )
LIBS="$LIBS -lwinmm -ldsound -ldxguid -lole32"
openal_LIBS="$LIBS"
*-apple-darwin*)
dnl Mac OS X
- LIBS="$LIBS -framework IOKit -framework OpenAL"
+ LIBS="$LIBS -framework IOKit -framework OpenAL -framework ALUT"
openal_LIBS="$LIBS"
- # not sure how to test if OpenAL exists on MacOS (does it come by default?)
- OPENAL_OK="yes"
- ALUT_OK="yes"
+
+ if test "x$with_openal_lib" != "x"; then
+ echo "libopenal is not supported on Mac OS platform."
+ openal_LIBS=""
+ fi
+
+ AC_CHECK_HEADERS([OpenAL/al.h],[OPENAL_OK="yes"])
+ # Looking for alut.h
+ AC_CHECK_HEADERS([ALUT/alut.h],[ALUT_OK="yes"])
+
+ dnl Thank you Christian Bauer from SheepSaver
+ dnl Modified by Tatsuhiro Nishioka for accepting a given framework path
+ dnl AC_CHECK_FRAMEWORK($1=NAME, $2=INCLUDES, $3=FRAMEWORK_PATH, $4=ACTION_IF_TRUE) ; $3 is optional
+ AC_DEFUN([AC_CHECK_FRAMEWORK], [
+ AS_VAR_PUSHDEF([ac_Framework], [ac_cv_framework_$1])dnl
+ AC_CACHE_CHECK([whether compiler supports framework $1],
+ ac_Framework, [
+ saved_LIBS="$LIBS"
+ FRAMEWORKS="$FRAMEWORKS -framework $1"
+ if test "$3" = ""; then
+ FRAMEWORKS="$FRAMEWORKS $ADD2LD"
+ elif test "`echo $FRAMEWORKS | grep -- -F$3`" = ""; then
+ FRAMEWORKS="$FRAMEWORKS -F$3"
+ CXXFLAGS="$CXXFLAGS -F$3"
+ CPPFLAGS="$CPPFLAGS -F$3"
+ CCFLAGS="$CCFLAGS -F$3"
+ dnl This is needed for AC_TRY_LINK when a framework path is specified
+ export DYLD_FRAMEWORK_PATH="${DYLD_FRAMEWORK_PATH}:$3"
+ fi
+ AC_TRY_LINK(
+ [$2], [],
+ [AS_VAR_SET(ac_Framework, yes)], [AS_VAR_SET(ac_Framework, no); LIBS="$saved_LIBS"]
+ )
+ ])
+ AS_IF([test AS_VAR_GET(ac_Framework) = yes],
+ [AC_DEFINE(AS_TR_CPP(HAVE_FRAMEWORK_$1), 1, [Define if framework $1 is available.])]
+ )
+ AS_IF([test AS_VAR_GET(ac_Framework) = yes], $4)
+
+ AS_VAR_POPDEF([ac_Framework])dnl
+ ])
+
+ dnl Check for ALUT.framework when --with-alut-framework is specified
+ if test "x$with_alut_framework" != "x"; then
+ AC_CHECK_FRAMEWORK(ALUT, [#include <ALUT/alut.h>], $with_alut_framework, [ALUT_OK="yes"])
+ fi
+
;;
*)
# The following are C++ items that need to be tested for with the c++
# compiler
+CXXCPP="g++ -E"
AC_LANG_PUSH(C++)
dnl Check for "plib" without which we cannot go on
+case ${host} in
+*-apple-darwin*)
+ # Check PLIB framework availability when with-plib-framework is specified
+ if test "x$with_plib_framework" != "x"; then
+ AC_CHECK_FRAMEWORK(PLIB, [#include <plib/ul.h>], $with_plib_framework)
+ plib_FRAMEWORK="$FRAMEWORKS"
+ FRAMEWORKS=""
+ AC_SUBST(plib_FRAMEWORK)
+ fi
+ ;;
+esac
+AM_CONDITIONAL(HAVE_FRAMEWORK_PLIB, test "x$ac_cv_framework_PLIB" != "x")
+
AC_CHECK_HEADER(plib/ul.h)
-if test "x$ac_cv_header_plib_ul_h" != "xyes"; then
+
+AC_CHECK_LIB(plibul,ulInit)
+if test "x$ac_cv_header_plib_ul_h" != "xyes" \
+ -o "x$ac_cv_lib_plibul_ulInit" != "xyes" ; then
echo
echo "You *must* have the plib library installed on your system to build"
echo "SimGear!"
echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
+ echo
echo "Please see README.plib for more details."
echo
echo "configure aborted."
#define MIN_PLIB_VERSION 185
int main() {
- int major, minor, micro;
-
if ( PLIB_VERSION < MIN_PLIB_VERSION ) {
return -1;
}
LIBS="$saved_LIBS"
+# OpenSceneGraph
+case "${host}" in
+*-apple-darwin*)
+ if test "x$with_osg_framework" != "x"; then
+# AC_CHECK_FRAMEWORK(osgViewer, [#include <osgViewer/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgGA, [#include <osgGA/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgText, [#include <osgText/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgFX, [#include <osgFX/AnisotropicLighting>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgUtil, [#include <osgUtil/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgDB, [#include <osgDB/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgSim, [#include <osgSim/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgParticle, [#include <osgParticle/Version>], $with_osg_framework)
+ AC_CHECK_FRAMEWORK(osg, [#include <osg/Version>], $with_osg_framework)
+# osg_FRAMEWORKS="$FRAMEWORKS"
+# FRAMEWORKS=""
+# AC_SUBST(osg_FRAMEWORKS)
+ AC_CHECK_FRAMEWORK(OpenThreads, [#include <OpenThreads/Version>], $with_osg_framework)
+ openthreads_FRAMEWORK="$FRAMEWORKS"
+ FRAMEWORKS=""
+ AC_SUBST(openthreads_FRAMEWORK)
+ else
+ dnl
+ dnl This is needed when osg dynamic libs are specified
+ dnl instead of OSG frameworks on Mac OS X
+ dnl
+ AC_CHECK_LIB(OpenThreads,OpenThreadsGetVersion)
+ fi
+ ;;
+*)
+ if test "x$enable_osgdebug" = "xyes"; then
+ AC_CHECK_LIB(OpenThreadsd,OpenThreadsGetVersion)
+ else
+ AC_CHECK_LIB(OpenThreads,OpenThreadsGetVersion)
+ fi
+ ;;
+esac
+
+AM_CONDITIONAL(HAVE_FRAMEWORK_OSG, test "x$ac_cv_framework_osg" != "x")
+
AC_CHECK_HEADER(osg/Version)
-if test "x$ac_cv_header_osg_Version" != "xyes"; then
+
+if test "x$ac_cv_header_osg_Version" != "xyes" -o "x$ac_cv_lib_OpenThreads_OpenThreadsGetVersion" != "xyes"; then
+ if test "x$ac_cv_framework_osg" != "xyes"; then
echo
- echo "You *must* have the OpenSceneGraph support library installed on your system"
+ echo "You *must* have the OpenThreads library installed on your system"
echo "to build this version of SimGear!"
+ echo " Maybe you need to specify --with-osg=DIR."
+ echo " Maybe you need to specify some LDFLAGS to help the linker."
+ echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
echo
echo "Please see README.OSG for more details."
echo
echo "configure aborted."
exit
+ fi
+fi
+
+AC_CHECK_HEADER(boost/version.hpp)
+if test "x$ac_cv_header_boost_version_hpp" != "xyes"; then
+ echo
+ echo "You *must* have the Boost library installed on your system"
+ echo "to build this version of SimGear!"
+ echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
+ echo
+ echo "configure aborted."
+ exit
fi
AC_LANG_POP
simgear/props/Makefile \
simgear/route/Makefile \
simgear/scene/Makefile \
+ simgear/scene/bvh/Makefile \
simgear/scene/material/Makefile \
simgear/scene/model/Makefile \
simgear/scene/sky/Makefile \