AC_PREREQ(2.52)
dnl Initialize the automake stuff
-AM_INIT_AUTOMAKE(SimGear, 1.9.1)
+AM_INIT_AUTOMAKE(SimGear, 2.0.0)
dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
AC_PROG_CC
AC_PROG_CPP
AC_PROG_CXX
+AC_PROG_CXXCPP
AC_PROG_RANLIB
AC_PROG_INSTALL
AC_PROG_LN_S
export DYLD_FRAMEWORK_PATH="$DYLD_FRAMEWORK_PATH:$with_osg_framework"
fi
-dnl specifying OpenAL.framework (for user provided OpenAL.framework / ALUT)
-AC_ARG_WITH(openal_framework, [ --with-openal-framework=PREFIX Speicfy the prefix path to OpenAL.framework ])
+dnl specifying ALUT.framework (for user provided ALUT.framework)
+AC_ARG_WITH(alut_framework, [ --with-alut-framework=PREFIX Specify the prefix path to ALUT.framework ])
-if test "x$with_openal_framework" != "x"; then
- echo "OpenAL framework prefix is $with_openal_framework"
+if test "x$with_alut_framework" != "x"; then
+ echo "ALUT framework prefix is $with_alut_framework"
fi
dnl Determine an extra directories to add to include/lib search paths
dnl CygWin under Windoze.
INCLUDES="$INCLUDES -I/usr/local/include/"
LIBS="$LIBS -L/usr/local/lib"
- AC_SEARCH_LIBS(alGenBuffers, [ openal32 openal ] )
+ AC_SEARCH_LIBS(alGenBuffers, [ openal32 openal 'openal -ldsound -lwinmm' ] )
AC_SEARCH_LIBS(alutInit, [ openal32 ALut alut ] )
LIBS="$LIBS -lwinmm -ldsound -ldxguid -lole32"
openal_LIBS="$LIBS"
*-apple-darwin*)
dnl Mac OS X
- LIBS="$LIBS -framework IOKit -framework OpenAL"
+ LIBS="$LIBS -framework IOKit -framework OpenAL -framework ALUT"
openal_LIBS="$LIBS"
- OPENAL_OK="yes"
- ALUT_OK="no"
if test "x$with_openal_lib" != "x"; then
echo "libopenal is not supported on Mac OS platform."
openal_LIBS=""
fi
- OPENAL_OK="yes"
- # Looking for alut.h, if found assume that it is a part of
- # the OpenAL package.
- AC_CHECK_HEADERS([OpenAL/alut.h],[ALUT_OK="yes"])
+ AC_CHECK_HEADERS([OpenAL/al.h],[OPENAL_OK="yes"])
+ # Looking for alut.h
+ AC_CHECK_HEADERS([ALUT/alut.h],[ALUT_OK="yes"])
dnl Thank you Christian Bauer from SheepSaver
dnl Modified by Tatsuhiro Nishioka for accepting a given framework path
- dnl AC_CHECK_FRAMEWORK($1=NAME, $2=INCLUDES, $3=FRAMEWORK_PATH) ; $3 is optional
+ dnl AC_CHECK_FRAMEWORK($1=NAME, $2=INCLUDES, $3=FRAMEWORK_PATH, $4=ACTION_IF_TRUE) ; $3 is optional
AC_DEFUN([AC_CHECK_FRAMEWORK], [
AS_VAR_PUSHDEF([ac_Framework], [ac_cv_framework_$1])dnl
AC_CACHE_CHECK([whether compiler supports framework $1],
elif test "`echo $FRAMEWORKS | grep -- -F$3`" = ""; then
FRAMEWORKS="$FRAMEWORKS -F$3"
CXXFLAGS="$CXXFLAGS -F$3"
+ CPPFLAGS="$CPPFLAGS -F$3"
CCFLAGS="$CCFLAGS -F$3"
dnl This is needed for AC_TRY_LINK when a framework path is specified
export DYLD_FRAMEWORK_PATH="${DYLD_FRAMEWORK_PATH}:$3"
AS_IF([test AS_VAR_GET(ac_Framework) = yes],
[AC_DEFINE(AS_TR_CPP(HAVE_FRAMEWORK_$1), 1, [Define if framework $1 is available.])]
)
+ AS_IF([test AS_VAR_GET(ac_Framework) = yes], $4)
+
AS_VAR_POPDEF([ac_Framework])dnl
])
- dnl Check for OpenAL.framework when --with-openal-framework is specified
- dnl Of cource OpenAL.framework needs to have alut.h
- if test "x$with_openal_framework" != "x"; then
- AC_CHECK_FRAMEWORK(OpenAL, [#include <OpenAL/alut.h>], $with_openal_framework)
+ dnl Check for ALUT.framework when --with-alut-framework is specified
+ if test "x$with_alut_framework" != "x"; then
+ AC_CHECK_FRAMEWORK(ALUT, [#include <ALUT/alut.h>], $with_alut_framework, [ALUT_OK="yes"])
fi
;;
AM_CONDITIONAL(HAVE_FRAMEWORK_PLIB, test "x$ac_cv_framework_PLIB" != "x")
AC_CHECK_HEADER(plib/ul.h)
-if test "x$ac_cv_header_plib_ul_h" != "xyes"; then
+
+AC_CHECK_LIB(plibul,ulInit)
+if test "x$ac_cv_header_plib_ul_h" != "xyes" \
+ -o "x$ac_cv_lib_plibul_ulInit" != "xyes" ; then
echo
echo "You *must* have the plib library installed on your system to build"
echo "SimGear!"
echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
+ echo
echo "Please see README.plib for more details."
echo
echo "configure aborted."
case "${host}" in
*-apple-darwin*)
if test "x$with_osg_framework" != "x"; then
- AC_CHECK_FRAMEWORK(osgViewer, [#include <osgViewer/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgGA, [#include <osgGA/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgText, [#include <osgText/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgFX, [#include <osgFX/AnisotropicLighting>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgUtil, [#include <osgUtil/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgDB, [#include <osgDB/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgSim, [#include <osgSim/Version>], $with_osg_framework)
- AC_CHECK_FRAMEWORK(osgParticle, [#include <osgParticle/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgViewer, [#include <osgViewer/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgGA, [#include <osgGA/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgText, [#include <osgText/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgFX, [#include <osgFX/AnisotropicLighting>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgUtil, [#include <osgUtil/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgDB, [#include <osgDB/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgSim, [#include <osgSim/Version>], $with_osg_framework)
+# AC_CHECK_FRAMEWORK(osgParticle, [#include <osgParticle/Version>], $with_osg_framework)
AC_CHECK_FRAMEWORK(osg, [#include <osg/Version>], $with_osg_framework)
- osg_FRAMEWORKS="$FRAMEWORKS"
- FRAMEWORKS=""
- AC_SUBST(osg_FRAMEWORKS)
+# osg_FRAMEWORKS="$FRAMEWORKS"
+# FRAMEWORKS=""
+# AC_SUBST(osg_FRAMEWORKS)
AC_CHECK_FRAMEWORK(OpenThreads, [#include <OpenThreads/Version>], $with_osg_framework)
openthreads_FRAMEWORK="$FRAMEWORKS"
FRAMEWORKS=""
dnl This is needed when osg dynamic libs are specified
dnl instead of OSG frameworks on Mac OS X
dnl
- LDFLAGS="$LDFLAGS -L$with_osg"
+ AC_CHECK_LIB(OpenThreads,OpenThreadsGetVersion)
+ fi
+ ;;
+*)
+ if test "x$enable_osgdebug" = "xyes"; then
+ AC_CHECK_LIB(OpenThreadsd,OpenThreadsGetVersion)
+ else
+ AC_CHECK_LIB(OpenThreads,OpenThreadsGetVersion)
fi
;;
esac
+
AM_CONDITIONAL(HAVE_FRAMEWORK_OSG, test "x$ac_cv_framework_osg" != "x")
AC_CHECK_HEADER(osg/Version)
-if test "x$ac_cv_header_osg_Version" != "xyes"; then
+
+if test "x$ac_cv_header_osg_Version" != "xyes" -o "x$ac_cv_lib_OpenThreads_OpenThreadsGetVersion" != "xyes"; then
if test "x$ac_cv_framework_osg" != "xyes"; then
echo
- echo "You *must* have the OpenSceneGraph support library installed on your system"
+ echo "You *must* have the OpenThreads library installed on your system"
echo "to build this version of SimGear!"
+ echo " Maybe you need to specify --with-osg=DIR."
+ echo " Maybe you need to specify some LDFLAGS to help the linker."
+ echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
echo
echo "Please see README.OSG for more details."
echo
echo "You *must* have the Boost library installed on your system"
echo "to build this version of SimGear!"
echo
+ echo " LIBS: '$LIBS'"
+ echo " LDFLAGS: '$LDFLAGS'"
+ echo " CPPFLAGS: '$CPPFLAGS'"
+ echo
echo "configure aborted."
exit
fi