// FGAIBase.hxx - abstract base class for AI objects
// Written by David Culp, started Nov 2003, based on
// David Luff's FGAIEntity class.
-// - davidculp2@comcast.net
+// - davidculp2@comcast.net
//
// This program is free software; you can redistribute it and/or
// modify it under the terms of the GNU General Public License as
}
inline void FGAIBase::setSMPath(const string& p) {
- cout << "setSMPath " << p <<endl;
_path = p;
}
}
inline void FGAIBase::setXoffset(double x) {
_x_offset = x;
- cout << "setXoffset " << _x_offset << endl;
-
}
inline void FGAIBase::setYoffset(double y) {