//
// $Id$
+#include <simgear/compiler.h>
+#include <simgear/misc/exception.hxx>
#ifdef HAVE_CONFIG_H
# include <config.h>
#include <GL/glut.h>
#include <stdlib.h>
-#include <string.h>
-#include <fstream.h>
+#include STL_STRING
+#include STL_FSTREAM
#include <simgear/constants.h>
#include <simgear/debug/logstream.hxx>
#include <Autopilot/newauto.hxx>
#include <GUI/gui.h>
#include <Main/globals.hxx>
+#include <Main/fg_props.hxx>
+#include <Main/viewmgr.hxx>
#ifdef FG_NETWORK_OLK
#include <NetworkOLK/network.h>
#endif
//$$$ begin - added, Neetha, 28 Nov 2k
-string name;
-int x;
-int y;
-UINT width;
-UINT height;
-float factor;
-float span_units;
-float division_units;
-float minor_division = 0;
-UINT screen_hole;
-UINT lbl_pos;
-bool working;
-string loadfn;
-UINT options;
-float maxValue;
-float minValue;
-float scaling;
-UINT major_divs;
-UINT minor_divs;
-UINT modulator;
-int dp_showing = 0;
-string label_format;
-string prelabel;
-string postlabel;
-int justi;
-int blinking;
-float maxBankAngle;
-float maxSlipAngle;
-UINT gap_width;
-bool latitude;
-bool longitude;
-bool tick_bottom;
-bool tick_top;
-bool tick_right;
-bool tick_left;
-bool cap_bottom;
-bool cap_top;
-bool cap_right;
-bool cap_left;
-float marker_off;
-string type;
-bool enable_pointer;
-string type_pointer;
-bool frl_spot;
-bool target;
-bool vel_vector;
-bool drift;
-bool alpha;
-bool energy;
-bool climb_dive;
-bool glide;
-float glide_slope_val;
-bool worm_energy;
-bool waypoint;
-
-FLTFNPTR load_fn;
-fgLabelJust justification;
-const char *pre_label_string = 0;
-const char *post_label_string = 0;
+static string name;
+static int x;
+static int y;
+static UINT width;
+static UINT height;
+static float factor;
+static float span_units;
+static float division_units;
+static float minor_division = 0;
+static UINT screen_hole;
+static UINT lbl_pos;
+static bool working;
+static string loadfn;
+static UINT options;
+static float maxValue;
+static float minValue;
+static float scaling;
+static UINT major_divs;
+static UINT minor_divs;
+static UINT modulator;
+static int dp_showing = 0;
+static string label_format;
+static string prelabel;
+static string postlabel;
+static int justi;
+static int blinking;
+static float maxBankAngle;
+static float maxSlipAngle;
+static UINT gap_width;
+static bool latitude;
+static bool longitude;
+static bool tick_bottom;
+static bool tick_top;
+static bool tick_right;
+static bool tick_left;
+static bool cap_bottom;
+static bool cap_top;
+static bool cap_right;
+static bool cap_left;
+static float marker_off;
+static string type;
+static bool enable_pointer;
+static string type_pointer;
+static bool frl_spot;
+static bool target;
+static bool vel_vector;
+static bool drift;
+static bool alpha;
+static bool energy;
+static bool climb_dive;
+static bool glide;
+static float glide_slope_val;
+static bool worm_energy;
+static bool waypoint;
+
+static FLTFNPTR load_fn;
+static fgLabelJust justification;
+static const char *pre_label_string = 0;
+static const char *post_label_string = 0;
int readHud( istream &input );
int readInstrument ( const SGPropertyNode * node);
if(*msg)
{
glPushMatrix();
- glRotatef(theta * RAD_TO_DEG, 0.0, 0.0, 1.0);
+ glRotatef(theta * SGD_RADIANS_TO_DEGREES, 0.0, 0.0, 1.0);
sintheta = sin(theta);
costheta = cos(theta);
xx = (int)(x * costheta + y * sintheta);
waypoint = node->getBoolValue("enable_waypoint_marker",false);
working = node->getBoolValue("working");
- FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
p = (instr_item *) new HudLadder( name, x, y,
working = node->getBoolValue("working");
- FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
if(type=="guage")
{
instr_item *p;
- int font_size = (globals->get_options()->get_xsize() > 1000) ? LARGE : SMALL;
-
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- loadfn = node->getStringValue("data_source");
- label_format = node->getStringValue("label_format");
- prelabel = node->getStringValue("pre_label_string");
- postlabel = node->getStringValue("post_label_string");
- scaling = node->getFloatValue("scale_data");
- options = node->getIntValue("options");
- justi = node->getIntValue("justification");
- blinking = node->getIntValue("blinking");
- latitude = node->getBoolValue("latitude",false);
- longitude = node->getBoolValue("longitude",false);
- working = node->getBoolValue("working");
-
-
- FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
-
-
- if(justi==0)
- justification = LEFT_JUST;
- else
- if(justi==1)
- justification = CENTER_JUST;
- else
- if(justi==2)
- justification = RIGHT_JUST;
-
-
- if(prelabel=="NULL")
- pre_label_string = NULL;
- else
- if(prelabel=="blank")
- pre_label_string = " ";
- else
- pre_label_string = prelabel.c_str();
-
+ int font_size = (fgGetInt("/sim/startup/xsize") > 1000) ? LARGE : SMALL;
+
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ loadfn = node->getStringValue("data_source");
+ label_format = node->getStringValue("label_format");
+ prelabel = node->getStringValue("pre_label_string");
+ postlabel = node->getStringValue("post_label_string");
+ scaling = node->getFloatValue("scale_data");
+ options = node->getIntValue("options");
+ justi = node->getIntValue("justification");
+ blinking = node->getIntValue("blinking");
+ latitude = node->getBoolValue("latitude",false);
+ longitude = node->getBoolValue("longitude",false);
+ working = node->getBoolValue("working");
+
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ if ( justi == 0 ) {
+ justification = LEFT_JUST;
+ } else {
+ if ( justi == 1 ) {
+ justification = CENTER_JUST;
+ } else {
+ if ( justi == 2 ) {
+ justification = RIGHT_JUST;
+ }
+ }
+ }
- if(postlabel=="blank")
- post_label_string = " ";
- else
- if(postlabel=="NULL")
- post_label_string = NULL;
- else
- if(postlabel=="units")
- post_label_string = units;
- else
- post_label_string = postlabel.c_str();
-
+ if ( prelabel == "NULL" ) {
+ pre_label_string = NULL;
+ } else {
+ if ( prelabel == "blank" ) {
+ pre_label_string = " ";
+ } else {
+ pre_label_string = prelabel.c_str();
+ }
+ }
- if(loadfn=="aux16")
- load_fn = get_aux16;
- else
- if(loadfn=="aux17")
- load_fn = get_aux17;
- else
- if(loadfn=="aux9")
- load_fn = get_aux9;
- else
- if(loadfn=="aux11")
- load_fn = get_aux11;
- else
- if(loadfn=="aux12")
- load_fn = get_aux12;
- else
- if(loadfn=="aux10")
- load_fn = get_aux10;
- else
- if(loadfn=="aux13")
- load_fn = get_aux13;
- else
- if(loadfn=="aux14")
- load_fn = get_aux14;
- else
- if(loadfn=="aux15")
- load_fn = get_aux15;
- else
- if(loadfn=="aux8")
- load_fn = get_aux8;
- else
- if(loadfn=="ax")
- load_fn = get_Ax;
- else
- if(loadfn=="speed")
- load_fn = get_speed;
- else
- if(loadfn=="mach")
- load_fn = get_mach;
- else
- if(loadfn=="altitude")
- load_fn = get_altitude;
- else
- if(loadfn=="agl")
- load_fn = get_agl;
- else
- if(loadfn=="framerate")
- load_fn = get_frame_rate;
- else
- if(loadfn=="heading")
- load_fn = get_heading;
- else
- if(loadfn=="fov")
- load_fn = get_fov;
- else
- if(loadfn=="vfc_tris_culled")
- load_fn = get_vfc_tris_culled;
- else
- if(loadfn=="vfc_tris_drawn")
- load_fn = get_vfc_tris_drawn;
- else
- if(loadfn=="aoa")
- load_fn = get_aoa;
- else
- if(loadfn=="latitude")
- load_fn = get_latitude;
- else
- if(loadfn=="longitude")
- load_fn = get_longitude;
-
-
- p = (instr_item *) new instr_label ( x,
- y,
- width,
- height,
- load_fn,
- label_format.c_str(),
- pre_label_string,
- post_label_string,
- scaling,
- options,
- justification,
- font_size,
- blinking,
- latitude,
- longitude,
- working);
+ if ( postlabel == "blank" ) {
+ post_label_string = " ";
+ } else {
+ if ( postlabel == "NULL" ) {
+ post_label_string = NULL;
+ } else {
+ if ( postlabel == "units" ) {
+ post_label_string = units;
+ } else {
+ post_label_string = postlabel.c_str();
+ }
+ }
+ }
- return p;
+ if ( loadfn == "aux16" ) {
+ load_fn = get_aux16;
+ } else if ( loadfn == "aux17" ) {
+ load_fn = get_aux17;
+ } else if ( loadfn == "aux9" ) {
+ load_fn = get_aux9;
+ } else if ( loadfn == "aux11" ) {
+ load_fn = get_aux11;
+ } else if ( loadfn == "aux12" ) {
+ load_fn = get_aux12;
+ } else if ( loadfn == "aux10" ) {
+ load_fn = get_aux10;
+ } else if ( loadfn == "aux13" ) {
+ load_fn = get_aux13;
+ } else if ( loadfn == "aux14" ) {
+ load_fn = get_aux14;
+ } else if ( loadfn == "aux15" ) {
+ load_fn = get_aux15;
+ } else if ( loadfn == "aux8" ) {
+ load_fn = get_aux8;
+ } else if ( loadfn == "ax" ) {
+ load_fn = get_Ax;
+ } else if ( loadfn == "speed" ) {
+ load_fn = get_speed;
+ } else if ( loadfn == "mach" ) {
+ load_fn = get_mach;
+ } else if ( loadfn == "altitude" ) {
+ load_fn = get_altitude;
+ } else if ( loadfn == "agl" ) {
+ load_fn = get_agl;
+ } else if ( loadfn == "framerate" ) {
+ load_fn = get_frame_rate;
+ } else if ( loadfn == "heading" ) {
+ load_fn = get_heading;
+ } else if ( loadfn == "fov" ) {
+ load_fn = get_fov;
+ } else if ( loadfn == "vfc_tris_culled" ) {
+ load_fn = get_vfc_tris_culled;
+ } else if ( loadfn == "vfc_tris_drawn" ) {
+ load_fn = get_vfc_tris_drawn;
+ } else if ( loadfn == "aoa" ) {
+ load_fn = get_aoa;
+ } else if ( loadfn == "latitude" ) {
+ load_fn = get_latitude;
+ } else if ( loadfn == "longitude" ) {
+ load_fn = get_longitude;
+ }
+ p = (instr_item *) new instr_label ( x,
+ y,
+ width,
+ height,
+ load_fn,
+ label_format.c_str(),
+ pre_label_string,
+ post_label_string,
+ scaling,
+ options,
+ justification,
+ font_size,
+ blinking,
+ latitude,
+ longitude,
+ working);
+
+ return p;
} // end readLabel
static instr_item *
instr_item *p;
- name = node->getStringValue("name");
- x = node->getIntValue("x");
- y = node->getIntValue("y");
- width = node->getIntValue("width");
- height = node->getIntValue("height");
- maxBankAngle = node->getFloatValue("maxBankAngle");
- maxSlipAngle = node->getFloatValue("maxSlipAngle");
- gap_width = node->getIntValue("gap_width");
- working = node->getBoolValue("working");
-
- FG_LOG(FG_INPUT, FG_INFO, "Done reading instrument " << name);
-
-
- p = (instr_item *) new fgTBI_instr( x,
- y,
- width,
- height,
- get_roll,
- get_sideslip,
- maxBankAngle,
- maxSlipAngle,
- gap_width,
- working);
-
- return p;
+ name = node->getStringValue("name");
+ x = node->getIntValue("x");
+ y = node->getIntValue("y");
+ width = node->getIntValue("width");
+ height = node->getIntValue("height");
+ maxBankAngle = node->getFloatValue("maxBankAngle");
+ maxSlipAngle = node->getFloatValue("maxSlipAngle");
+ gap_width = node->getIntValue("gap_width");
+ working = node->getBoolValue("working");
+
+ SG_LOG(SG_INPUT, SG_INFO, "Done reading instrument " << name);
+
+
+ p = (instr_item *) new fgTBI_instr( x,
+ y,
+ width,
+ height,
+ get_roll,
+ get_sideslip,
+ maxBankAngle,
+ maxSlipAngle,
+ gap_width,
+ working);
+
+ return p;
} //end readTBI
int readInstrument(const SGPropertyNode * node)
{
- instr_item *HIptr;
+ instr_item *HIptr;
- if ( globals->get_options()->get_units() == FGOptions::FG_UNITS_FEET ) {
- strcpy(units, " ft");
+ if ( fgGetString("/sim/startup/units") == "feet" ) {
+ strcpy(units, " ft");
} else {
- strcpy(units, " m");
+ strcpy(units, " m");
}
- const SGPropertyNode * ladder_group = node->getNode("ladders");
-
- if (ladder_group != 0) {
- int nLadders = ladder_group->nChildren();
- for (int j = 0; j < nLadders; j++) {
+ const SGPropertyNode * ladder_group = node->getNode("ladders");
- HIptr = readLadder(ladder_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ if (ladder_group != 0) {
+ int nLadders = ladder_group->nChildren();
+ for (int j = 0; j < nLadders; j++) {
+
+ HIptr = readLadder(ladder_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }// for - ladders
- }
-
- const SGPropertyNode * card_group = node->getNode("cards");
- if (card_group != 0) {
- int nCards = card_group->nChildren();
- for (int j = 0; j < nCards; j++) {
+ }// for - ladders
+ }
- HIptr = readCard(card_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ const SGPropertyNode * card_group = node->getNode("cards");
+ if (card_group != 0) {
+ int nCards = card_group->nChildren();
+ for (int j = 0; j < nCards; j++) {
+
+ HIptr = readCard(card_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - cards
- }
+ }//for - cards
+ }
- const SGPropertyNode * label_group = node->getNode("labels");
- if (label_group != 0) {
- int nLabels = label_group->nChildren();
- for (int j = 0; j < nLabels; j++) {
+ const SGPropertyNode * label_group = node->getNode("labels");
+ if (label_group != 0) {
+ int nLabels = label_group->nChildren();
+ for (int j = 0; j < nLabels; j++) {
- HIptr = readLabel(label_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HIptr = readLabel(label_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - labels
- }
+ }//for - labels
+ }
- const SGPropertyNode * tbi_group = node->getNode("tbis");
- if (tbi_group != 0) {
- int nTbis = tbi_group->nChildren();
- for (int j = 0; j < nTbis; j++) {
+ const SGPropertyNode * tbi_group = node->getNode("tbis");
+ if (tbi_group != 0) {
+ int nTbis = tbi_group->nChildren();
+ for (int j = 0; j < nTbis; j++) {
- HIptr = readTBI(tbi_group->getChild(j));
- HUD_deque.insert( HUD_deque.begin(), HIptr);
+ HIptr = readTBI(tbi_group->getChild(j));
+ HUD_deque.insert( HUD_deque.begin(), HIptr);
- }//for - tbis
- }
- return 0;
+ }//for - tbis
+ }
+ return 0;
}//end readinstrument
+
int readHud( istream &input )
{
- SGPropertyNode root;
+ SGPropertyNode root;
-
- if (!readProperties(input, &root)) {
- FG_LOG(FG_INPUT, FG_ALERT, "Malformed property list for hud.");
- return 0;
- }
+ try {
+ readProperties(input, &root);
+ } catch (const sg_exception &e) {
+ guiErrorMessage("Error reading HUD: ", e);
+ return 0;
+ }
- FG_LOG(FG_INPUT, FG_INFO, "Read properties for " <<
- root.getStringValue("name"));
+ SG_LOG(SG_INPUT, SG_INFO, "Read properties for " <<
+ root.getStringValue("name"));
- HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
+ HUD_deque.erase( HUD_deque.begin(), HUD_deque.end()); // empty the HUD deque
- FG_LOG(FG_INPUT, FG_INFO, "Reading Hud instruments");
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Hud instruments");
- const SGPropertyNode * instrument_group = root.getChild("instruments");
- int nInstruments = instrument_group->nChildren();
+ const SGPropertyNode * instrument_group = root.getChild("instruments");
+ int nInstruments = instrument_group->nChildren();
- for (int i = 0; i < nInstruments; i++) {
+ for (int i = 0; i < nInstruments; i++) {
- const SGPropertyNode * node = instrument_group->getChild(i);
+ const SGPropertyNode * node = instrument_group->getChild(i);
- FGPath path( globals->get_options()->get_fg_root() );
- path.append(node->getStringValue("path"));
+ SGPath path( globals->get_fg_root() );
+ path.append(node->getStringValue("path"));
- FG_LOG(FG_INPUT, FG_INFO, "Reading Instrument "
- << node->getName()
- << " from "
- << path.str());
+ SG_LOG(SG_INPUT, SG_INFO, "Reading Instrument "
+ << node->getName()
+ << " from "
+ << path.str());
- SGPropertyNode root2;
- if (readProperties(path.str(), &root2)) {
-
- readInstrument(&root2);
+ SGPropertyNode root2;
+ try {
+ readProperties(path.str(), &root2);
+ } catch (const sg_exception &e) {
+ guiErrorMessage("Error reading HUD instrument: ", e);
+ continue;
+ }
+ readInstrument(&root2);
+ }//for loop(i)
- }//if
- }//for loop(i)
- return 0;
+ return 0;
}
{
- HUD_style = 1;
+ HUD_style = 1;
- FG_LOG( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD" );
+ SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
string hud_path =
- globals->get_props()->getStringValue("/sim/hud/path",
- "Huds/Default/default.xml");
- FGPath path(globals->get_options()->get_fg_root());
- path.append(hud_path);
+ fgGetString("/sim/hud/path", "Huds/Default/default.xml");
+ SGPath path(globals->get_fg_root());
+ path.append(hud_path);
- ifstream input(path.c_str());
- if (!input.good())
- {
- FG_LOG(FG_INPUT, FG_ALERT,
- "Cannot read Hud configuration from " << path.str());
- }
- else
- {
- readHud(input);
- input.close();
- }
+ ifstream input(path.c_str());
+ if (!input.good())
+ {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ }
+ else
+ {
+ readHud(input);
+ input.close();
+ }
- fgHUDalphaInit();
- fgHUDReshape();
+ fgHUDalphaInit();
+ fgHUDReshape();
- return 0; // For now. Later we may use this for an error code.
+ return 0; // For now. Later we may use this for an error code.
}
HUD_style = 2;
- FG_LOG( FG_COCKPIT, FG_INFO, "Initializing current aircraft HUD" );
+ SG_LOG( SG_COCKPIT, SG_INFO, "Initializing current aircraft HUD" );
- FGPath path(globals->get_options()->get_fg_root());
- path.append("Huds/Minimal/default.xml");
+ SGPath path(globals->get_fg_root());
+ path.append("Huds/Minimal/default.xml");
- ifstream input(path.c_str());
- if (!input.good()) {
- FG_LOG(FG_INPUT, FG_ALERT,
- "Cannot read Hud configuration from " << path.str());
- }
- else {
- readHud(input);
- input.close();
- }
+ ifstream input(path.c_str());
+ if (!input.good()) {
+ SG_LOG(SG_INPUT, SG_ALERT,
+ "Cannot read Hud configuration from " << path.str());
+ }
+ else {
+ readHud(input);
+ input.close();
+ }
return 0; // For now. Later we may use this for an error code.
}
//$$$ End - added, Neetha, 28 Nov 2k
-int global_day_night_switch = DAY;
+static int global_day_night_switch = DAY;
void HUD_masterswitch( bool incr )
{
- if ( globals->get_options()->get_hud_status() ) {
+ if ( fgGetBool("/sim/hud/visibility") ) {
if ( global_day_night_switch == DAY ) {
global_day_night_switch = NIGHT;
} else {
- globals->get_options()->set_hud_status( false );
+ fgSetBool("/sim/hud/visibility", false);
}
} else {
- globals->get_options()->set_hud_status( true );
+ fgSetBool("/sim/hud/visibility", true);
global_day_night_switch = DAY;
}
}
instr_item *pHUDInstr = HUD_deque[0];
int brightness = pHUDInstr->get_brightness();
- if( globals->get_options()->get_hud_status() ) {
+ if( fgGetBool("/sim/hud/visibility") ) {
if( incr_bright ) {
switch (brightness)
{
break;
default:
- globals->get_options()->set_hud_status(0);
+ fgSetBool("/sim/hud/visibility", false);
}
}
} else {
- globals->get_options()->set_hud_status(true);
+ fgSetBool("/sim/hud/visibility", true);
}
pHUDInstr->SetBrightness( brightness );
static char SliderText[2][ 8 ];
static void alpha_adj( puObject *hs ) {
- float val ;
-
- hs-> getValue ( &val ) ;
- fgAP_CLAMP ( val, 0.1, 1.0 ) ;
- // printf ( "maxroll_adj( %p ) %f %f\n", hs, val, MaxRollAdjust * val ) ;
- hud_trans_alpha = val;
- sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
- HUDalphaText -> setLabel ( SliderText[ 0 ] ) ;
+ float val ;
+
+ hs-> getValue ( &val ) ;
+ fgAP_CLAMP ( val, 0.1, 1.0 ) ;
+ // printf ( "maxroll_adj( %p ) %f %f\n", hs, val, MaxRollAdjust * val ) ;
+ hud_trans_alpha = val;
+ sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
+ HUDalphaText -> setLabel ( SliderText[ 0 ] ) ;
}
void fgHUDalphaAdjust( puObject * ) {
- globals->get_options()->set_anti_alias_hud(1);
- FG_PUSH_PUI_DIALOG( HUDalphaDialog );
+ fgSetBool("/sim/hud/antialiased", true);
+ FG_PUSH_PUI_DIALOG( HUDalphaDialog );
}
static void goAwayHUDalphaAdjust (puObject *)
{
- FG_POP_PUI_DIALOG( HUDalphaDialog );
+ FG_POP_PUI_DIALOG( HUDalphaDialog );
}
static void cancelHUDalphaAdjust (puObject *)
{
- globals->get_options()->set_anti_alias_hud(0);
- FG_POP_PUI_DIALOG( HUDalphaDialog );
+ fgSetBool("/sim/hud/antialiased", false);
+ FG_POP_PUI_DIALOG( HUDalphaDialog );
}
// Done once at system initialization
void fgHUDalphaInit( void ) {
- // printf("fgHUDalphaInit\n");
+ // printf("fgHUDalphaInit\n");
#define HORIZONTAL FALSE
- int DialogX = 40;
- int DialogY = 100;
- int DialogWidth = 240;
+ int DialogX = 40;
+ int DialogY = 100;
+ int DialogWidth = 240;
- char Label[] = "HUD Adjuster";
- char *s;
+ char Label[] = "HUD Adjuster";
+ char *s;
- int labelX = (DialogWidth / 2) -
- (puGetStringWidth( puGetDefaultLabelFont(), Label ) / 2);
+ int labelX = (DialogWidth / 2) -
+ (puGetStringWidth( puGetDefaultLabelFont(), Label ) / 2);
- int nSliders = 1;
- int slider_x = 10;
- int slider_y = 55;
- int slider_width = 220;
- int slider_title_x = 15;
- int slider_value_x = 160;
- float slider_delta = 0.05f;
-
- puFont HUDalphaLegendFont;
- puFont HUDalphaLabelFont;
- puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
+ int nSliders = 1;
+ int slider_x = 10;
+ int slider_y = 55;
+ int slider_width = 220;
+ int slider_title_x = 15;
+ int slider_value_x = 160;
+ float slider_delta = 0.05f;
+
+ puFont HUDalphaLegendFont;
+ puFont HUDalphaLabelFont;
+ puGetDefaultFonts ( &HUDalphaLegendFont, &HUDalphaLabelFont );
- HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
- int horiz_slider_height = puGetStringHeight (HUDalphaLabelFont) +
- puGetStringDescender (HUDalphaLabelFont) +
- PUSTR_TGAP + PUSTR_BGAP + 5;
-
- puFrame *
- HUDalphaFrame = new puFrame ( 0, 0,
- DialogWidth,
- 85 + nSliders * horiz_slider_height );
+ HUDalphaDialog = new puDialogBox ( DialogX, DialogY ); {
+ int horiz_slider_height = puGetStringHeight (HUDalphaLabelFont) +
+ puGetStringDescender (HUDalphaLabelFont) +
+ PUSTR_TGAP + PUSTR_BGAP + 5;
+
+ /* puFrame *
+ HUDalphaFrame = new puFrame ( 0, 0, DialogWidth,
+ 85 + nSliders
+ * horiz_slider_height ); */
+
+ puText *
+ HUDalphaDialogMessage = new puText ( labelX,
+ 52 + nSliders
+ * horiz_slider_height );
+ HUDalphaDialogMessage -> setDefaultValue ( Label );
+ HUDalphaDialogMessage -> getDefaultValue ( &s );
+ HUDalphaDialogMessage -> setLabel ( s );
+
+ HUDalphaHS0 = new puSlider ( slider_x, slider_y,
+ slider_width, HORIZONTAL ) ;
+ HUDalphaHS0-> setDelta ( slider_delta ) ;
+ HUDalphaHS0-> setValue ( hud_trans_alpha ) ;
+ HUDalphaHS0-> setCBMode ( PUSLIDER_DELTA ) ;
+ HUDalphaHS0-> setCallback ( alpha_adj ) ;
+
+ puText *
+ HUDalphaTitle = new puText ( slider_title_x, slider_y ) ;
+ HUDalphaTitle-> setDefaultValue ( "Alpha" ) ;
+ HUDalphaTitle-> getDefaultValue ( &s ) ;
+ HUDalphaTitle-> setLabel ( s ) ;
- puText *
- HUDalphaDialogMessage = new puText ( labelX,
- 52 + nSliders
- * horiz_slider_height );
- HUDalphaDialogMessage -> setDefaultValue ( Label );
- HUDalphaDialogMessage -> getDefaultValue ( &s );
- HUDalphaDialogMessage -> setLabel ( s );
-
- HUDalphaHS0 = new puSlider ( slider_x, slider_y,
- slider_width, HORIZONTAL ) ;
- HUDalphaHS0-> setDelta ( slider_delta ) ;
- HUDalphaHS0-> setValue ( hud_trans_alpha ) ;
- HUDalphaHS0-> setCBMode ( PUSLIDER_DELTA ) ;
- HUDalphaHS0-> setCallback ( alpha_adj ) ;
-
- puText *
- HUDalphaTitle = new puText ( slider_title_x, slider_y ) ;
- HUDalphaTitle-> setDefaultValue ( "Alpha" ) ;
- HUDalphaTitle-> getDefaultValue ( &s ) ;
- HUDalphaTitle-> setLabel ( s ) ;
-
- HUDalphaText = new puText ( slider_value_x, slider_y ) ;
- sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
- HUDalphaText-> setLabel ( SliderText[ 0 ] ) ;
-
-
- puOneShot *
- HUDalphaOkButton = new puOneShot ( 10, 10, 60, 45 );
- HUDalphaOkButton-> setLegend ( gui_msg_OK );
- HUDalphaOkButton-> makeReturnDefault ( TRUE );
- HUDalphaOkButton-> setCallback ( goAwayHUDalphaAdjust );
-
- puOneShot *
- HUDalphaNoButton = new puOneShot ( 160, 10, 230, 45 );
- HUDalphaNoButton-> setLegend ( gui_msg_CANCEL );
- HUDalphaNoButton-> setCallback ( cancelHUDalphaAdjust );
- }
- FG_FINALIZE_PUI_DIALOG( HUDalphaDialog );
+ HUDalphaText = new puText ( slider_value_x, slider_y ) ;
+ sprintf( SliderText[ 0 ], "%05.2f", hud_trans_alpha );
+ HUDalphaText-> setLabel ( SliderText[ 0 ] ) ;
+
+ puOneShot *
+ HUDalphaOkButton = new puOneShot ( 10, 10, 60, 45 );
+ HUDalphaOkButton-> setLegend ( gui_msg_OK );
+ HUDalphaOkButton-> makeReturnDefault ( TRUE );
+ HUDalphaOkButton-> setCallback ( goAwayHUDalphaAdjust );
+
+ puOneShot *
+ HUDalphaNoButton = new puOneShot ( 160, 10, 230, 45 );
+ HUDalphaNoButton-> setLegend ( gui_msg_CANCEL );
+ HUDalphaNoButton-> setCallback ( cancelHUDalphaAdjust );
+ }
+ FG_FINALIZE_PUI_DIALOG( HUDalphaDialog );
#undef HORIZONTAL
}
+
void fgHUDReshape(void) {
- if ( HUDtext )
- delete HUDtext;
-
- HUD_TextSize = globals->get_options()->get_xsize() / 60;
- HUD_TextSize = 10;
- HUDtext = new fntRenderer();
- HUDtext -> setFont ( guiFntHandle ) ;
- HUDtext -> setPointSize ( HUD_TextSize ) ;
- HUD_TextList.setFont( HUDtext );
+ if ( HUDtext ) {
+ // this chunk of code is not necessarily thread safe if the
+ // compiler optimizer reorders these statements. Note that
+ // "delete ptr" does not set "ptr = NULL". We have to do that
+ // ourselves.
+ fntRenderer *tmp = HUDtext;
+ HUDtext = NULL;
+ delete tmp;
+ }
+
+ HUD_TextSize = fgGetInt("/sim/startup/xsize") / 60;
+ HUD_TextSize = 10;
+ HUDtext = new fntRenderer();
+ HUDtext -> setFont ( guiFntHandle ) ;
+ HUDtext -> setPointSize ( HUD_TextSize ) ;
+ HUD_TextList.setFont( HUDtext );
}
static void set_hud_color(float r, float g, float b) {
- globals->get_options()->get_anti_alias_hud() ?
- glColor4f(r,g,b,hud_trans_alpha) :
- glColor3f(r,g,b);
+ fgGetBool("/sim/hud/antialiased") ?
+ glColor4f(r,g,b,hud_trans_alpha) :
+ glColor3f(r,g,b);
}
+
// fgUpdateHUD
//
// Performs a once around the list of calls to instruments installed in
// all C++.
//
void fgUpdateHUD( void ) {
+
+ static const float normal_aspect = float(640) / float(480);
+ // note: win_ratio is Y/X
+ float current_aspect = 1.0f/globals->get_current_view()->get_win_ratio();
+ if( current_aspect > normal_aspect ) {
+ float aspect_adjust = current_aspect / normal_aspect;
+ float adjust = 320.0f*aspect_adjust - 320.0f;
+ fgUpdateHUD( -adjust, 0.0f, 640.0f+adjust, 480.0f );
+ } else {
+ float aspect_adjust = normal_aspect / current_aspect;
+ float adjust = 240.0f*aspect_adjust - 240.0f;
+ fgUpdateHUD( 0.0f, -adjust, 640.0f, 480.0f+adjust );
+ }
+}
+
+void fgUpdateHUD( GLfloat x_start, GLfloat y_start,
+ GLfloat x_end, GLfloat y_end )
+{
int brightness;
-// int day_night_sw = current_aircraft.controls->day_night_switch;
+ // int day_night_sw = current_aircraft.controls->day_night_switch;
int day_night_sw = global_day_night_switch;
int hud_displays = HUD_deque.size();
instr_item *pHUDInstr;
- float line_width;
+ // float line_width;
if( !hud_displays ) { // Trust everyone, but ALWAYS cut the cards!
return;
HUD_TextList.erase();
HUD_LineList.erase();
-// HUD_StippleLineList.erase();
+ // HUD_StippleLineList.erase();
pHUDInstr = HUD_deque[0];
brightness = pHUDInstr->get_brightness();
-// brightness = HUD_deque.at(0)->get_brightness();
+ // brightness = HUD_deque.at(0)->get_brightness();
glMatrixMode(GL_PROJECTION);
glPushMatrix();
glLoadIdentity();
- gluOrtho2D(0, 640, 0, 480);
+ gluOrtho2D(x_start, x_end, y_start, y_end);
glMatrixMode(GL_MODELVIEW);
glPushMatrix();
glLoadIdentity();
glDisable(GL_DEPTH_TEST);
glDisable(GL_LIGHTING);
- if( globals->get_options()->get_anti_alias_hud() ) {
+ static const SGPropertyNode * antialiased_node
+ = fgGetNode("/sim/hud/antialiased");
+
+ if( antialiased_node->getBoolValue() ) {
glEnable(GL_LINE_SMOOTH);
// glEnable(GL_BLEND);
glBlendFunc(GL_SRC_ALPHA,GL_ONE_MINUS_SRC_ALPHA);
glHint(GL_LINE_SMOOTH_HINT,GL_DONT_CARE);
+// glHint(GL_LINE_SMOOTH_HINT,GL_NICEST);
glLineWidth(1.5);
} else {
glLineWidth(1.0);
pHUDInstr = *current;
if( pHUDInstr->enabled()) {
- // fgPrintf( FG_COCKPIT, FG_DEBUG, "HUD Code %d Status %d\n",
+ // fgPrintf( SG_COCKPIT, SG_DEBUG, "HUD Code %d Status %d\n",
// hud->code, hud->status );
pHUDInstr->draw();
// extern char *fgAPget_TargetLatLonStr( void );
int apY = 480 - 80;
-// char scratch[128];
-// HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
-// apY -= 15;
+ // char scratch[128];
+ // HUD_TextList.add( fgText( "AUTOPILOT", 20, apY) );
+ // apY -= 15;
if( current_autopilot->get_HeadingEnabled() ) {
HUD_TextList.add( fgText( 40, apY,
current_autopilot->get_TargetHeadingStr()) );
HUD_LineList.draw();
-// glEnable(GL_LINE_STIPPLE);
-// glLineStipple( 1, 0x00FF );
-// HUD_StippleLineList.draw();
-// glDisable(GL_LINE_STIPPLE);
+ // glEnable(GL_LINE_STIPPLE);
+ // glLineStipple( 1, 0x00FF );
+ // HUD_StippleLineList.draw();
+ // glDisable(GL_LINE_STIPPLE);
- if( globals->get_options()->get_anti_alias_hud() ) {
-// glDisable(GL_BLEND);
- glDisable(GL_LINE_SMOOTH);
- glLineWidth(1.0);
+ if( antialiased_node->getBoolValue() ) {
+ // glDisable(GL_BLEND);
+ glDisable(GL_LINE_SMOOTH);
+ glLineWidth(1.0);
}
glEnable(GL_DEPTH_TEST);