SGAnimation::set_sim_time_sec( 0.0 );
return;
}
+// return;
+ // TODO:TEST only, don't commit that !!
+// sgFXperFrameInit();
+
+ extern void sgShaderFrameInit(double delta_time_sec);
+ sgShaderFrameInit(delta_time_sec);
bool draw_otw = fgGetBool("/sim/rendering/draw-otw");
bool skyblend = fgGetBool("/sim/rendering/skyblend");
// calculate our current position in cartesian space
Point3D cntr = globals->get_scenery()->get_next_center();
globals->get_scenery()->set_center(cntr);
- current__view->set_scenery_center(cntr);
+ // Force update of center dependent values ...
+ current__view->set_dirty();
if ( refresh_camera_settings ) {
// update view port