+ /* Draw the bottom skirt */
+ xglBegin( GL_TRIANGLE_STRIP );
+ for ( i = 0; i < 12; i++ ) {
+ xglColor4fv( l->fog_color );
+ xglVertex3fv( bottom_vertex[i] );
+ xglColor4fv( outer_color[i] );
+ xglVertex3fv( outer_vertex[i] );
+ }
+ xglColor4fv( l->fog_color );
+ xglVertex3fv( bottom_vertex[0] );
+ xglColor4fv( outer_color[0] );
+ xglVertex3fv( outer_vertex[0] );
+ xglEnd();