+New in 0.3.1
+* December 4, 2002
+
+* Fix a major packaging blunder with several missing files.
+
+
+New in 0.3.0
+* December 3, 2002
+
+* removed interpreter subdir
+* NOMINAX fix for Cygwin/gcc-3.2
+* Added some prototype 3d clouds based on Mark Harris's demos.
+* Simplified the command manager interface
+* Allow an "include" attribute on root PropertyList element.
+
+
+New in 0.2.0
+* September 6, 2002
+
+* Modernized the autoconf/make scripts, plus lots of tweaks and enhancements.
+* Removed efence support (in favor of valgrind.)
+
+* Added a javascript interpreter.
+* SGSocket reimplimented on top of plib/net libs.
+* Added a new random number generation algorithm.
+* Total rewrite of the strutils package.
+
+* Patch for the random number seed.
+* IA-64 w/ Intel compiler fixes.
+* MSVC/MINGW fixes.
+* Mac OS X fixes.
+* Irix fixes.
+* Code clean ups to remove warning messages.
+* Optimizations in sg_binobj to reduce the amout of memory copying
+ needed when loading a binobj format file.
+* Fixed a couple places where variables could be used before they were
+ initialized.
+* Various property manager fixes and improvements.
+* Fixes to cloud layer management code.
+* Made the sky dome more flexible to facilitate use in other applications.
+
+
+New in 0.0.18
+* April 20, 2002
+
+* Created a src/libs subdirectory for several packages that need to be
+ installed by the user but are used by many other packages and may already
+ be installed. So we just bundle the source separately as a convenience
+ if the user needs to build and install these.
+* Upgrade to zlib-1.1.4 (security fix)
+* Upgrade to metakit-2.4.2-32.tar.gz (latest upstream release)
+* Added support for point objects in the scenery file format.
+* Additions to the binary file format to make it *much* more flexible.
+ For each major primative type: points, triangles, fans, and strips, you
+ can specify an index list of vertices, normals, colors, and texture
+ coordinates. You can skip any of these you like to save on space.
+* Added support for new file features in the binary -> ascii scenery file
+ decoder.
+* Various code clean ups.
+* Separate XML I/O operations into a separate header file.
+* Major property manager rewrite, then lots of followup cleaning and
+ improvements.
+
+