+# Begin Group "Lib_sgtgdb"\r
+\r
+# PROP Default_Filter ""\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\scene\tgdb\apt_signs.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgtgdb"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgtgdb"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\scene\tgdb\leaf.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgtgdb"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgtgdb"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\scene\tgdb\obj.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgtgdb"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgtgdb"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\scene\tgdb\pt_lights.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgtgdb"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgtgdb"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\scene\tgdb\userdata.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgtgdb"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgtgdb"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# End Group\r
+# Begin Group "Lib_sgscreen"\r
+\r
+# PROP Default_Filter ""\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\screen\texture.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgscreen"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgscreen"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\screen\GLBitmaps.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgscreen"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgscreen"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\screen\GLBitmaps.h\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgscreen"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgscreen"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\screen\screen-dump.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgscreen"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgscreen"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\screen\tr.cxx\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgscreen"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgscreen"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# Begin Source File\r
+\r
+SOURCE=.\simgear\screen\win32-printer.h\r
+\r
+!IF "$(CFG)" == "SimGear - Win32 Release"\r
+\r
+# PROP Intermediate_Dir "Release\Lib_sgscreen"\r
+\r
+!ELSEIF "$(CFG)" == "SimGear - Win32 Debug"\r
+\r
+# PROP Intermediate_Dir "Debug\Lib_sgscreen"\r
+\r
+!ENDIF \r
+\r
+# End Source File\r
+# End Group\r
+# Begin Group "Lib_sgserial"\r