+
+Jean-Claude Wippler <jcw@equi4.com>
+ Author of MetaKit - a portable, embeddible database with a portable
+ data file format. This software is not GPL'd but the author is kindly
+ allowing us to bundle MetaKit with our code. MetaKit has a liberal
+ X/MIT-style license. Please see the following URL for more info:
+ http://www.equi4.com/metakit
+
+Holger Wirtz <>
+Author of FGCom, a voice communication program intented for FlightGear
+multiplayer/ATC.
+
+John Wojnaroski <castle@mminternet.com>
+ Open Glass Cockpit project
+ 3d clouds
+
+Marcus Zojer <>
+ Contributed a B1B aircraft model.
+
+
+Lee Elliot <leee@spatial.freeserve.co.uk>
+ Author of the YF-23, A-10, Ann225, B-52 and TSR-2 models.
+ Did a lot of suggestions for better aircraft modelling, some of which
+ resulted in code changes to accomplish them.
+
+
+Innis Cunningham <innisc@hotmail.com>
+ Modelled the 737 and contributed to the T38.
+
+
+Vivian Meazza <vivian.meazza@lineone.net>
+ Added a number of excellent aircraft models including the Hawker Hunter
+ and Seahawk.
+ Provided realistic wind, gravity and drag calculations for AIBallistic models,
+ as well as terrain intersections (impacts) of submodels.
+ Added the Fresnel Lens Optical Landing System and AI code for AICarrier and
+ AIShip, and implemented the TACAN navigation instrument
+
+
+David Culp <davidculp2@comcast.net>
+ Added the AI model and scenario code which allows non interactive models
+ (like aircraft, ships, ballistic models, storms and thermals) to move
+ around the scenery in a predefined way. Every model can have it's own
+ special characteristics. The thermal model for instance is a non-visible
+ model that creates an updraft around it's center.
+
+
+Mathias Fröhlich <Mathias.Froehlich@gmx.net>
+ Implemented the groundcache code which made it possible for aircraft
+ to follow the ground precisely and, as a result, made it possible to
+ land on aircraft carriers.
+ Modified YASim, JSBSim and LaRCsim to support the groundcache code.
+ Reorganized the code to eliminate the viewer jitter for close by objects.
+
+
+Harald Johnsen <hjohnsen@evc.net>
+ Added a new 3D cloud implementation which also works on big-endian machines.
+ This code allows for clouds of any types and any shapes (and even deformation
+ while moving).
+ Implemented volumetric shadowing.
+
+
+Roy Vegard Ovesen <rvovesen@tiscali.no>
+ Implemented the KAP140 autopilot.
+ Added a generic, XML configurable, autopilot framework.
+ Added an Altitude encoder.
+ Added a transponder.
+ Made the instruments code much more configurable, it is now possible to only
+ include instruments that are actually present.
+ Added several high level, configurable filter implementations for use by
+ autopilot designers.
+
+
+Stuart Buchanan <stuart_d_buchanan@yahoo.co.uk>
+ Substantial additions to the Getting Started Manual
+ Enhancements to the Cessna-310 3d model.
+ Added a generic yoke model, a generic throttle quadrant model and a
+ generic pedal set model.
+ OSG based three 3D clouds.
+ Forum moderator.
+
+
+Stefan Seifert <nine@detonation.org>
+ Added the save-on-exit option to save the user preferences at program exit.
+
+
+Space Imaging, Inc http://www.spaceimaging.com/
+ Space Imaging has allowed us to use the images in their archive for
+ commercial and non-commercial use, provided the original image can't be
+ extracted from the textures.
+ Some (if not all) of the best textures in use by FlightGear wouldn't be
+ possible without the satellite images provided by them.
+
+
+Airservices Australia
+ Duncan McCreanor and Diarmuid Tyson created a multiplayer engine for
+ FlightGear when putting together a demonstration to show the possibilities
+ of using Flightgear as the basis for an Air Traffic
+
+
+SkyscraperPage.com http://skyscraperpage.com
+ SkyscraperPage.com has allowed us to use their building diagrams to
+ make textures and 3d models of their buildings.
+
+
+WoodSoup Project http://www.woodsoup.org
+ [ FlightGear no longer uses woodsoup services, but we appreciate
+ the support provided to our project during the time they hosted us. ]
+ Provided computing resources and services so that the Flight Gear
+ project could have real home. This includes, web services,
+ ftp services, shell accounts, email lists, dns services, etc.