+
+public:
+
+ // Constructor and destructor
+ inline FGTriSeg( void ) { };
+ inline FGTriSeg( int i1, int i2 ) { n1 = i1; n2 = i2; }
+
+ inline ~FGTriSeg( void ) { };
+
+ inline int get_n1() const { return n1; }
+ inline void set_n1( int i ) { n1 = i; }
+ inline int get_n2() const { return n2; }
+ inline void set_n2( int i ) { n2 = i; }
+
+ friend bool operator == (const FGTriSeg& a, const FGTriSeg& b);
+