- private function __construct ($class) {
- // Eltern-Konstruktor aufrufen
- parent::constructor($class);
-
- // Debug message
- if (((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) && (defined('DEBUG_CONSTRUCT'))) {
- $this->getDebugInstance()->output(sprintf("[%s:%d] Konstruktor erreicht.<br />\n",
- __CLASS__,
- __LINE__
- ));
- }
-
- // Beschreibung setzen
- $this->setPartDescr("Aufbauten");
-
- // Shall we clean up?
- if ($class == __CLASS__) {
- $this->removeSystemArray();
- }
- }
-
- /**
- * Call new constructor
- */
- function constructor ($class) {
- $this->__construct($class);
- }
-
- /**
- * Creates an upper(=super) structure
- */
- public static function createBaseUpperStructure () {
- // Instanz holen
- $upperInstance = new BaseUpperStructure (__CLASS__);
-
- // Debug message
- if ((defined('DEBUG_STRUCTURE')) || (defined('DEBUG_ALL'))) {
- $upperInstance->getDebugInstance()->output(sprintf("[%s:%d] Aufbauten wird konstruiert.<br />\n",
- __CLASS__,
- __LINE__
- ));
- }
-
- // Unique-ID setzen
- $upperInstance->createUniqueID();
-
- // Return instance
- return $upperInstance;
- }
-
- /**
- * Stub!
- */
- public function saveObjectToDatabase () {
- $this->getDebugInstance()->output(sprintf("[%s:] Stub <strong>%s</strong> erreicht.",
- $this->__toString(),
- __FUNCTION__
- ));
- }
-
- /**
- * Limits this object with an ObjectLimits instance
- */
- public function limitObject (ObjectLimits $limitInstance) {
- ApplicationEntryPoint::app_die("".__METHOD__." reached! Stub!");