-AM_CONDITIONAL(ENABLE_NETWORK_OLK, test "x$with_network_olk" != "xno" -a "x$with_multiplayer" = "xno")
-AM_CONDITIONAL(ENABLE_MPLAYER_AS, test "x$with_multiplayer" != "xno")
-
-AC_ARG_WITH(multiserver, [ --with-multiserver Include multiplayer client/server support])
-
-if test "x$with_multiserver" = "xno"; then
- echo "Building without multiplayer client/server support"
-else
- echo "Building with multiplayer client/server support"
- AC_DEFINE([FG_MSERVER_AS], 1, [Define to build with multiplayer client/server support])
-fi
-
-AM_CONDITIONAL(ENABLE_MSERVER_AS, test "x$with_multiserver" != "xno")
-
-# Specify if we want to use WeatherCM instead of FGEnvironment.
-# default to with_weathercm=no
-AC_ARG_WITH(weathercm, [ --with-weathercm Use WeatherCM instead of FGEnvironment])
-if test "x$with_weathercm" = "xyes" ; then
- echo "Building with WeatherCM"
- AC_DEFINE([FG_WEATHERCM], 1,
- [Define to build with Christian Mayer's weather code])
-else
- echo "Building with FGEnvironment"
-fi
-AM_CONDITIONAL(ENABLE_WEATHERCM, test "x$with_weathercm" = "xyes")