dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
dnl Specify KAI C++ compiler and flags.
dnl Borrowed with slight modification from blitz distribution.
echo Win32 specific hacks...
AC_DEFINE([WIN32], 1, [Define for Win32 platforms])
echo Win32 specific hacks...
AC_DEFINE([WIN32], 1, [Define for Win32 platforms])
dnl just define these to true and hope for the best
ac_cv_lib_glut_glutGetModifiers="yes"
ac_cv_lib_glut_glutGameModeString="yes"
dnl just define these to true and hope for the best
ac_cv_lib_glut_glutGetModifiers="yes"
ac_cv_lib_glut_glutGameModeString="yes"
dnl Check for "plib" without which we cannot go on
AC_CHECK_HEADER(plib/pu.h)
if test "x$ac_cv_header_plib_pu_h" != "xyes"; then
dnl Check for "plib" without which we cannot go on
AC_CHECK_HEADER(plib/pu.h)
if test "x$ac_cv_header_plib_pu_h" != "xyes"; then
AC_CHECK_FUNCS( ftime gettimeofday timegm memcpy bcopy mktime strstr rand \
random drand48 setitimer getitimer signal GetLocalTime rint getrusage )
AC_CHECK_FUNCS( ftime gettimeofday timegm memcpy bcopy mktime strstr rand \
random drand48 setitimer getitimer signal GetLocalTime rint getrusage )