+Here is an example for a 3 screen seamless zoomable multiscreen
+configuration using 3 533mmx300mm displays each with a 23mm bezel.
+The side views are angled with 45 deg.
+The commented out reference-points-perspective shows the
+aequivalent configuration than the active right-of-perspective.
+This is done by just using two reference points at the outer
+edge of the bezel of the respective display.
+
+<PropertyList>
+ <sim>
+ <view n="0">
+ <config>
+ <pitch-offset-deg>0.0</pitch-offset-deg>
+ </config>
+ </view>
+
+ <rendering>
+ <camera-group>
+ <window>
+ <name type="string">0.0</name>
+ <host-name type="string"></host-name>
+ <display>0</display>
+ <screen>0</screen>
+ <fullscreen type="bool">true</fullscreen>
+ </window>
+
+ <window>
+ <name type="string">0.1</name>
+ <host-name type="string"></host-name>
+ <display>0</display>
+ <screen>1</screen>
+ <fullscreen type="bool">true</fullscreen>
+ </window>
+
+ <camera>
+ <name type="string">CenterCamera</name>
+ <window>
+ <name>0.0</name>
+ </window>
+ <viewport>
+ <x>0</x>
+ <y>0</y>
+ <width>1920</width>
+ <height>1080</height>
+ </viewport>
+ <view>
+ <heading-deg type="double">0.0</heading-deg>
+ <roll-deg type="double">0.0</roll-deg>
+ <pitch-deg type="double">0.0</pitch-deg>
+ </view>
+ <physical-dimensions>
+ <!-- The size of the projection plane: 533mm 300mm -->
+ <width>533</width>
+ <height>300</height>
+ <bezel>
+ <right>23</right>
+ <left>23</left>
+ <top>23</top>
+ <bottom>23</bottom>
+ </bezel>
+ </physical-dimensions>
+ <master-perspective>
+ <!-- Cheating, the real distance is about 800mm.
+ But then the screen does not show what is needed to fly.
+ By shortening this pictures get bigger but the view also gets
+ less realistic.
+ -->
+ <eye-distance>450</eye-distance>
+ <x-offset>0</x-offset>
+ <y-offset>130</y-offset>
+ </master-perspective>
+ </camera>
+ <camera>
+ <name type="string">RightCamera</name>
+ <window>
+ <name>0.0</name>
+ </window>
+ <viewport>
+ <x>1920</x>
+ <y>0</y>
+ <width>1920</width>
+ <height>1080</height>
+ </viewport>
+ <view>
+ <heading-deg type="double">-45</heading-deg>
+ <roll-deg type="double">0</roll-deg>
+ <pitch-deg type="double">0</pitch-deg>
+ </view>
+ <physical-dimensions>
+ <!-- The size of the projection plane: 533mm 300mm -->
+ <width>533</width>
+ <height>300</height>
+ <bezel>
+ <right>23</right>
+ <left>23</left>
+ <top>23</top>
+ <bottom>23</bottom>
+ </bezel>
+ </physical-dimensions>
+ <right-of-perspective>
+ <parent-camera type="string">CenterCamera</parent-camera>
+ </right-of-perspective>
+ <!-- <reference-points-perspective> -->
+ <!-- <parent-camera type="string">CenterCamera</parent-camera> -->
+ <!-- <parent> -->
+ <!-- <point n="0"> -->
+ <!-- <x>289.5</x> -->
+ <!-- <y>100</y> -->
+ <!-- </point> -->
+ <!-- <point n="1"> -->
+ <!-- <x>289.5</x> -->
+ <!-- <y>-100</y> -->
+ <!-- </point> -->
+ <!-- </parent> -->
+ <!-- <this> -->
+ <!-- <point n="0"> -->
+ <!-- <x>-289.5</x> -->
+ <!-- <y>100</y> -->
+ <!-- </point> -->
+ <!-- <point n="1"> -->
+ <!-- <x>-289.5</x> -->
+ <!-- <y>-100</y> -->
+ <!-- </point> -->
+ <!-- </this> -->
+ <!-- </reference-points-perspective> -->
+ </camera>
+
+ <camera>
+ <name type="string">LeftCamera</name>
+ <window>
+ <name>0.1</name>
+ </window>
+ <viewport>
+ <x>0</x>
+ <y>0</y>
+ <width>1920</width>
+ <height>1080</height>
+ </viewport>
+ <view>
+ <heading-deg type="double">45</heading-deg>
+ <roll-deg type="double">0</roll-deg>
+ <pitch-deg type="double">0</pitch-deg>
+ </view>
+ <physical-dimensions>
+ <!-- The size of the projection plane: 533mm 300mm -->
+ <width>533</width>
+ <height>300</height>
+ <bezel>
+ <right>23</right>
+ <left>23</left>
+ <top>23</top>
+ <bottom>23</bottom>
+ </bezel>
+ </physical-dimensions>
+ <left-of-perspective>
+ <parent-camera type="string">CenterCamera</parent-camera>
+ </left-of-perspective>
+ </camera>
+ <gui>
+ <window>
+ <name type="string">0.0</name>
+ </window>
+ </gui>
+ </camera-group>
+ </rendering>
+ </sim>
+</PropertyList>