+else()
+ message(STATUS "Library building mode: STATIC LIBRARIES")
+
+ get_property(FG_GROUPS_CORE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_CORE_SOURCES_C)
+ string(REPLACE "@" ";" groups ${FG_GROUPS_CORE_SOURCES_C} )
+ foreach(g ${groups})
+ string(REPLACE "#" ";" g2 ${g})
+ list(GET g2 0 name)
+ list(REMOVE_AT g2 0)
+ source_group("${name}\\Sources" FILES ${g2})
+ endforeach()
+
+ get_property(FG_GROUPS_CORE_SOURCES_H GLOBAL PROPERTY FG_GROUPS_CORE_SOURCES_H)
+ string(REPLACE "@" ";" groups ${FG_GROUPS_CORE_SOURCES_H} )
+ foreach(g ${groups})
+ string(REPLACE "#" ";" g2 ${g})
+ list(GET g2 0 name)
+ list(REMOVE_AT g2 0)
+ source_group("${name}\\Headers" FILES ${g2})
+ endforeach()
+
+ add_library(SimGearCore STATIC ${coreSources} ${localExpatSources})
+ install(TARGETS SimGearCore ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
+
+ if(NOT SIMGEAR_HEADLESS)
+ get_property(FG_GROUPS_SCENE_SOURCES_C GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_C)
+ string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_C} )
+ foreach(g ${groups})
+ string(REPLACE "#" ";" g2 ${g})
+ list(GET g2 0 name)
+ list(REMOVE_AT g2 0)
+ source_group("${name}\\Sources" FILES ${g2})
+ endforeach()
+
+ get_property(FG_GROUPS_SCENE_SOURCES_H GLOBAL PROPERTY FG_GROUPS_SCENE_SOURCES_H)
+ string(REPLACE "@" ";" groups ${FG_GROUPS_SCENE_SOURCES_H} )
+ foreach(g ${groups})
+ string(REPLACE "#" ";" g2 ${g})
+ list(GET g2 0 name)
+ list(REMOVE_AT g2 0)
+ source_group("${name}\\Headers" FILES ${g2})
+ endforeach()
+
+ add_library(SimGearScene STATIC ${sceneSources})
+ install(TARGETS SimGearScene ARCHIVE DESTINATION ${CMAKE_INSTALL_LIBDIR})
+ endif(NOT SIMGEAR_HEADLESS)
+endif(SIMGEAR_SHARED)
+
+target_link_libraries(SimGearCore
+ ${ZLIB_LIBRARY}
+ ${RT_LIBRARY}
+ ${DL_LIBRARY}
+ ${EXPAT_LIBRARIES}
+ ${CMAKE_THREAD_LIBS_INIT}
+ ${COCOA_LIBRARY})
+
+if(NOT SIMGEAR_HEADLESS)
+ target_link_libraries(SimGearScene
+ SimGearCore
+ ${ZLIB_LIBRARY}
+ ${OPENSCENEGRAPH_LIBRARIES}
+ ${OPENAL_LIBRARY}
+ ${OPENGL_LIBRARY}
+ ${JPEG_LIBRARY})
+endif()
+
+if(ENABLE_RTI)
+ # Ugly first aid to make hla compile agian
+ set_property(SOURCE hla/RTI13InteractionClass.cxx hla/RTI13ObjectClass.cxx
+ hla/RTI13ObjectInstance.cxx hla/RTI13Federate.cxx
+ hla/RTI13FederateFactory.cxx
+ APPEND PROPERTY COMPILE_FLAGS "-I${RTI_INCLUDE_DIR}")
+endif(ENABLE_RTI)