- CanvasMgr::CanvasMgr( SGPropertyNode_ptr node,
- SystemAdapterPtr system_adapter ):
- PropertyBasedMgr(node, "texture", &canvasFactory),
- _system_adapter(system_adapter)
+ CanvasMgr::CanvasMgr(SGPropertyNode_ptr node):
+ PropertyBasedMgr(node, "texture", &canvasFactory)