-
-# define FG_NAMESPACES
-# define FG_HAVE_STD
-# define FG_HAVE_STREAMBUF
-# define FG_HAVE_TRAITS
-# define FG_HAVE_STD_INCLUDES
-
-# define STL_ALGORITHM <algorithm>
-# define STL_FUNCTIONAL <functional>
-# define STL_IOMANIP <iomanip>
-# define STL_IOSTREAM <iostream>
-# define STL_FSTREAM <fstream>
-# define STL_STDEXCEPT <stdexcept>
-# define STL_STRING <string>
-# define STL_STRSTREAM <strstream>
-#endif
-
-//
-// Metrowerks
-//
-#if defined(__MWERKS__)
-/*
- CodeWarrior compiler from Metrowerks, Inc.
-*/
-# define FG_HAVE_TRAITS
-# define FG_HAVE_STD_INCLUDES
-# define FG_HAVE_STD
-# define FG_NAMESPACES
-
-# define STL_ALGORITHM <algorithm>
-# define STL_FUNCTIONAL <functional>
-# define STL_IOMANIP <iomanip>
-# define STL_IOSTREAM <iostream>
-# define STL_FSTREAM <fstream>
-# define STL_STDEXCEPT <stdexcept>
-# define STL_STRING <string>
-
-// Temp:
-# define bcopy(from, to, n) memcpy(to, from, n)
-
-// -rp- please use FG_MEM_COPY everywhere !
-// #define FG_MEM_COPY(to,from,n) memcpy(to, from, n)
-
-// -dw- currently used glut has no game mode stuff
-# define GLUT_WRONG_VERSION
-#endif