+void test_some_objects()
+{
+ SGBinObject basic;
+ SGPath path(simgear::Dir::current().file("some_objects.btg.gz"));
+
+ SGVec3d center(1, 2, 3);
+ basic.set_gbs_center(center);
+ basic.set_gbs_radius(12345);
+
+ std::vector<SGVec3d> points;
+ generate_points(10000, points);
+ std::vector<SGVec3f> normals;
+ generate_normals(1024, normals);
+ std::vector<SGVec2f> texCoords;
+ generate_tcs(20000, texCoords);
+
+ basic.set_wgs84_nodes(points);
+ basic.set_normals(normals);
+ basic.set_texcoords(texCoords);
+
+ generate_tris(basic, 30000); // a number smaller than 2^15!
+
+ bool ok = basic.write_bin_file(path);
+ VERIFY( ok );
+
+ SGBinObject rd;
+ ok = rd.read_bin(path.str()) ;
+ VERIFY( ok);
+ COMPARE(rd.get_version(), 7); // since we have less than 2^15 tris
+ COMPARE(rd.get_wgs84_nodes().size(), points.size());
+ COMPARE(rd.get_texcoords().size(), texCoords.size());
+
+ comparePoints(rd, points);
+ compareTexCoords(rd, texCoords);
+ compareTris(basic, rd);
+}
+
+void test_many_objects()
+{
+ SGBinObject basic;
+ SGPath path(simgear::Dir::current().file("many_objects.btg.gz"));
+
+ SGVec3d center(1, 2, 3);
+ basic.set_gbs_center(center);
+ basic.set_gbs_radius(12345);
+
+ std::vector<SGVec3d> points;
+ generate_points(10000, points);
+ std::vector<SGVec3f> normals;
+ generate_normals(1024, normals);
+ std::vector<SGVec2f> texCoords;
+ generate_tcs(20000, texCoords);
+
+ basic.set_wgs84_nodes(points);
+ basic.set_normals(normals);
+ basic.set_texcoords(texCoords);
+
+ generate_tris(basic, 200000);
+
+ bool ok = basic.write_bin_file(path);
+ VERIFY( ok );
+
+ SGBinObject rd;
+ ok = rd.read_bin(path.str()) ;
+ VERIFY( ok);
+ COMPARE(rd.get_version(), 10); // should be version 10 since indices are > 2^16
+ COMPARE(rd.get_wgs84_nodes().size(), points.size());
+ COMPARE(rd.get_texcoords().size(), texCoords.size());
+
+ comparePoints(rd, points);
+ compareTexCoords(rd, texCoords);
+ compareTris(basic, rd);
+}
+