- // Is more or less trivially included in the next tests
- // if (box.empty())
- // return false;
-
- if (sphere.getCenter().x() < box.getMin().x() - sphere.getRadius())
- return false;
- if (sphere.getCenter().y() < box.getMin().y() - sphere.getRadius())
- return false;
- if (sphere.getCenter().z() < box.getMin().z() - sphere.getRadius())