+
+ /**
+ * Get all of the mode attributes for the property node.
+ */
+ int getAttributes () const { return _attr; }
+
+
+ /**
+ * Set all of the mode attributes for the property node.
+ */
+ void setAttributes (int attr) { _attr = attr; }
+
+
+ //
+ // Leaf Value (primitive).
+ //
+
+
+ /**
+ * Get the type of leaf value, if any, for this node.
+ */
+ Type getType () const;
+
+
+ /**
+ * Get a bool value for this node.
+ */
+ bool getBoolValue () const;
+
+
+ /**
+ * Get an int value for this node.
+ */
+ int getIntValue () const;
+
+
+ /**
+ * Get a long int value for this node.
+ */
+ long getLongValue () const;
+
+
+ /**
+ * Get a float value for this node.
+ */
+ float getFloatValue () const;
+
+
+ /**
+ * Get a double value for this node.
+ */
+ double getDoubleValue () const;
+
+
+ /**
+ * Get a string value for this node.
+ */
+ string getStringValue () const;
+
+
+
+ /**
+ * Set a bool value for this node.
+ */
+ bool setBoolValue (bool value);
+
+
+ /**
+ * Set an int value for this node.
+ */
+ bool setIntValue (int value);
+
+
+ /**
+ * Set a long int value for this node.
+ */
+ bool setLongValue (long value);
+
+
+ /**
+ * Set a float value for this node.
+ */
+ bool setFloatValue (float value);
+
+
+ /**
+ * Set a double value for this node.
+ */
+ bool setDoubleValue (double value);
+
+
+ /**
+ * Set a string value for this node.
+ */
+ bool setStringValue (string value);
+
+
+ /**
+ * Set a value of unspecified type for this node.
+ */
+ bool setUnspecifiedValue (string value);
+
+
+ //
+ // Data binding.
+ //
+
+
+ /**
+ * Test whether this node is bound to an external data source.
+ */
+ bool isTied () const { return _tied; }
+
+
+ /**
+ * Bind this node to an external bool source.
+ */
+ bool tie (const SGRawValue<bool> &rawValue, bool useDefault = true);
+
+
+ /**
+ * Bind this node to an external int source.
+ */
+ bool tie (const SGRawValue<int> &rawValue, bool useDefault = true);
+
+
+ /**
+ * Bind this node to an external long int source.
+ */
+ bool tie (const SGRawValue<long> &rawValue, bool useDefault = true);
+
+
+ /**
+ * Bind this node to an external float source.
+ */
+ bool tie (const SGRawValue<float> &rawValue, bool useDefault = true);
+
+
+ /**
+ * Bind this node to an external double source.
+ */
+ bool tie (const SGRawValue<double> &rawValue, bool useDefault = true);
+
+
+ /**
+ * Bind this node to an external string source.
+ */
+ bool tie (const SGRawValue<string> &rawValue, bool useDefault = true);
+
+
+ /**
+ * Unbind this node from any external data source.
+ */
+ bool untie ();
+
+
+ //
+ // Convenience methods using paths.
+ // TODO: add attribute methods
+ //
+
+
+ /**
+ * Get another node's type.
+ */
+ Type getType (const string &relative_path) const;
+
+
+ /**
+ * Test whether another node has a leaf value.
+ */
+ bool hasValue (const string &relative_path) const;
+
+
+ /**
+ * Get another node's value as a bool.
+ */
+ bool getBoolValue (const string &relative_path,
+ bool defaultValue = false) const;
+
+
+ /**
+ * Get another node's value as an int.
+ */
+ int getIntValue (const string &relative_path,
+ int defaultValue = 0) const;
+
+
+ /**
+ * Get another node's value as a long int.
+ */
+ long getLongValue (const string &relative_path,
+ long defaultValue = 0L) const;
+
+
+ /**
+ * Get another node's value as a float.
+ */
+ float getFloatValue (const string &relative_path,
+ float defaultValue = 0.0) const;
+
+
+ /**
+ * Get another node's value as a double.
+ */
+ double getDoubleValue (const string &relative_path,
+ double defaultValue = 0.0L) const;
+
+
+ /**
+ * Get another node's value as a string.
+ */
+ string getStringValue (const string &relative_path,
+ string defaultValue = "") const;
+
+
+ /**
+ * Set another node's value as a bool.
+ */
+ bool setBoolValue (const string &relative_path, bool value);
+
+
+ /**
+ * Set another node's value as an int.
+ */
+ bool setIntValue (const string &relative_path, int value);
+
+
+ /**
+ * Set another node's value as a long int.
+ */
+ bool setLongValue (const string &relative_path, long value);
+
+
+ /**
+ * Set another node's value as a float.
+ */
+ bool setFloatValue (const string &relative_path, float value);
+
+
+ /**
+ * Set another node's value as a double.
+ */
+ bool setDoubleValue (const string &relative_path, double value);
+
+
+ /**
+ * Set another node's value as a string.
+ */
+ bool setStringValue (const string &relative_path, string value);
+
+
+ /**
+ * Set another node's value with no specified type.
+ */
+ bool setUnspecifiedValue (const string &relative_path, string value);
+
+
+ /**
+ * Test whether another node is bound to an external data source.
+ */
+ bool isTied (const string &relative_path) const;
+
+
+ /**
+ * Bind another node to an external bool source.
+ */
+ bool tie (const string &relative_path, const SGRawValue<bool> &rawValue,
+ bool useDefault = true);
+
+
+ /**
+ * Bind another node to an external int source.
+ */
+ bool tie (const string &relative_path, const SGRawValue<int> &rawValue,
+ bool useDefault = true);
+
+
+ /**
+ * Bind another node to an external long int source.
+ */
+ bool tie (const string &relative_path, const SGRawValue<long> &rawValue,
+ bool useDefault = true);
+
+
+ /**
+ * Bind another node to an external float source.
+ */
+ bool tie (const string &relative_path, const SGRawValue<float> &rawValue,
+ bool useDefault = true);
+
+
+ /**
+ * Bind another node to an external double source.
+ */
+ bool tie (const string &relative_path, const SGRawValue<double> &rawValue,
+ bool useDefault = true);
+
+
+ /**
+ * Bind another node to an external string source.
+ */
+ bool tie (const string &relative_path, const SGRawValue<string> &rawValue,
+ bool useDefault = true);
+
+
+ /**
+ * Unbind another node from any external data source.
+ */
+ bool untie (const string &relative_path);
+
+
+protected:
+
+
+ /**
+ * Protected constructor for making new nodes on demand.
+ */
+ SGPropertyNode (const string &name, int index, SGPropertyNode * parent);
+